Reputation: 351
Has any one ever tried to implement the windows phone kind of UI using LibGDX for an app? Overall what I would like is to have certain "tiles" displaying buttons. When the tile has a touch event, the tile will expand or start another screen. If there are any leads to this that would be great.
Upvotes: 0
Views: 681
Reputation: 6221
There are no leads for that. You should go for a regular Scene2D setup and use a Table with certain Buttons. Get a start with the Steigert tutorial to understand the Scene2D. After that take a look at the wiki for table Layout. This should give you everything you would need for "the tile optic" (Table with Buttons and listenern and so on). Expanding of the tiles meight work with a regular Action
from the Scene2D. Just get started and youll find a way.
Upvotes: 1