Reputation: 49
I've had to move my stuff from a failing hard drive, so I've had to set up and reinstall everything again. And I've run into a couple problems.
So I've got two errors here. The first error that I get is when I open flashdevelop to begin working. I get the error of:
Can't Find Haxelib.exe
And of course, I've installed haxe and haxelib and everything else that's needed pre-setup. However, when I run, the flash and html5 targets work fine regardless. I don't know why that error shows up. Any ideas?
My second problem is that I've installed the necessary stuff for the windows runtime. However, when I try to run the exe in or outside of flashdevelop, the program freezes and gives me the:
This program is not responding.
error that you sometimes see when you crash a program. However, I have my neko stuff set up and it compiles fine, it just crashes on start. I have the background set to neko. I have just a sample hello world FlxText object like this:
hello = new FlxText(0, 0, 100, "Hello World!");
#if neko
hello.color = 0xffffff;
#else
hello.color = 0xffffffff;
#end
add(hello);
Any idea what could be causing the start crashes? It also has me wondering if the two aren't related some how.
Thanks in advance!
Using windows 8, haxe, haxeflixel, windows & neko runtimes.
Upvotes: 0
Views: 180
Reputation: 149
Things to try:
Haxe 3
and OpenFL
(I think there is no sense of using Haxe 2
or NME
).Haxe
on PATH is Haxe 3
and check that OpenFL
work fine. (Just open "cmd" and type "haxe" there to see version of Haxe
available and type "openfl" there to test if it works, also check "haxelib")FlashDevelop Haxe SDK
This program is not responding.
neko
, and print output here. haxelib upgrade
and haxelib selfupdate
)FlashDevelop
output here.Upvotes: 0
Reputation: 49
I had this posted on another forum. The not responding error is fixed easily by adding:
<window allow-shaders="false"/>
In the projects xml file. The haxelib error still shows but it may be a non issue.
Upvotes: 2