henryyao
henryyao

Reputation: 1818

Why does a static data member need to be defined outside of the class?

According to Static data members on the IBM C++ knowledge center:

The declaration of a static data member in the member list of a class is not a definition. You must define the static member outside of the class declaration, in namespace scope.

Why is that? What's the schematic behind that regarding the memory allocation?

Upvotes: 31

Views: 13240

Answers (4)

Shyamji Tiwari
Shyamji Tiwari

Reputation: 41

According to the definition of static data members, we can define static variables only for once (i.e in class only) and it is shared by every instance of the class. Also, static members can be accessed without any object.

As per OOPS guidelines compiler does not allocate memory to class instead of that it allocates memory to objects, but static members are independent of object, so to allocate memory to static variables, we define the static data members outside of the class, that's why once this variable is declared, it exists till the program executes. Generally static member functions are used to modify the static variables.

Upvotes: 1

UpAndAdam
UpAndAdam

Reputation: 5477

It's not about the memory allocation piece at all. It's about having a single point of definition in a linked compilation unit. @Nick pointed this out as well.

From Bjarne's webite https://www.stroustrup.com/bs_faq2.html#in-class

A class is typically declared in a header file and a header file is typically included into many translation units. However, to avoid complicated linker rules, C++ requires that every object has a unique definition. That rule would be broken if C++ allowed in-class definition of entities that needed to be stored in memory as objects.

Upvotes: 12

user2108462
user2108462

Reputation: 865

As of C++17 you can now define static data members inside a class. See cppreference:

A static data member may be declared inline. An inline static data member can be defined in the class definition and may specify an initializer. It does not need an out-of-class definition:

struct X {
     inline static int n = 1; 
};

Upvotes: 10

Mike Seymour
Mike Seymour

Reputation: 254751

It's a rule of the language, known as the One Definition Rule. Within a program, each static object (if it's used) must be defined once, and only once.

Class definitions typically go in header files, included in multiple translation units (i.e. from multiple source files). If the static object's declaration in the header were a definition, then you'd end up with multiple definitions, one in each unit that includes the header, which would break the rule. So instead, it's not a definition, and you must provide exactly one definition somewhere else.

In principle, the language could do what it does with inline functions, allowing multiple definitions to be consolidated into a single one. But it doesn't, so we're stuck with this rule.

Upvotes: 33

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