Reputation: 8824
I have a method as follows
public class ClientClass {
public void clientMethod() {
while(true){
doSomethings.....
}
}
}
I am trying to test using mockito. I am able to make the call to clientMethod, but since there is a while(true) inside clientMethod, the call never returns and I never reach to my assert statements which (of course) occur after clientMethod() invocation. Is there a way to stop the loop after one loop iteration from my test case?
Upvotes: 5
Views: 7943
Reputation: 783
I got stuck in this because I was calling same method from inside the method by mistake.
public OrderEntity createNewOrder(NewDepositRequest request, String userId) {
return createNewOrder(request, userId);
}
Upvotes: 0
Reputation: 15623
This was a source of a little frustration to me... because I like to start off the most sophisticated of GUI apps with a console handler.
The language I'm using here is Groovy, which is a sort of marvellous extension of Java, and which can be sort of mixed in with plain old Java.
class ConsoleHandler {
def loopCount = 0
def maxLoopCount = 100000
void loop() {
while( ! endConditionMet() ){
// ... do something
}
}
boolean endConditionMet() {
loopCount++
loopCount > maxLoopCount // NB no "return" needed!
}
static void main( args ) {
new ConsoleHandler().loop()
}
}
... in a testing class (also in Groovy) you can then go
import org.junit.contrib.java.lang.system.SystemOutRule
import org.junit.contrib.java.lang.system.
TextFromStandardInputStream.emptyStandardInputStream
import static org.assertj.core.api.Assertions.assertThat
import org.junit.Rule
import static org.mockito.Mockito.*
class XXTests {
@Rule
public SystemOutRule systemOutRule = new SystemOutRule().enableLog()
@Rule
public TextFromStandardInputStream systemInMock = emptyStandardInputStream()
ConsoleHandler spyConsoleHandler = spy(new ConsoleHandler())
@Test
void readInShouldFollowedByAnother() {
spyConsoleHandler.setMaxLoopCount 10
systemInMock.provideLines( 'blah', 'boggle')
spyConsoleHandler.loop()
assertThat( systemOutRule.getLog() ).containsIgnoringCase( 'blah' )
assertThat( systemOutRule.getLog() ).containsIgnoringCase( 'boggle' )
The beautiful thing that's happening here is that simply by declaring maxLoopCount
the language automatically creates two methods: getMaxLoopCount
and setMaxLoopCount
(and you don't even have to bother with brackets).
Of course the next test would be "loop must exit if a user enters Q" or whatever... but the point about TDD is that you want this to FAIL initially!
The above can be replicated using plain old Java, if you must: you have to create your own setXXX
method of course.
Upvotes: 0
Reputation: 11443
Technicaly you can't break the infinite loop in test without throwing an exception from inside it. If there is something inside the loop you can mock, then it may produce an exception for you.
When you're finding yourself in situation like this, when awkward workarounds are necessary for testing, then it's time to stop and think about the design. Non-testable code is generaly ill-maintainable and not very self-explanatory. So my advice would be to get rid of infinite loop and introduce an appropriate loop condition. After all, no application will live forever.
If you're still convinced that endless loop is the best way to go here, then you can perform a slight decomposition to make things more testable:
public class ClientClass {
// call me in production code
public void clientMethod() {
while(true){
doSomethings();
}
}
// call me in tests
void doSomethings(){
// loop logic
}
}
Upvotes: 3