Reputation: 95
i'm using "facebook unity plugin".I'm using this code to access the friend list .
FB.Login("read_friendlists", LoginCallback);
void LoginCallback() {
enabled = true;
FB.API (
"/me/FRIENDLIST_ID",
Facebook.HttpMethod.GET,
APICallback
);
}
Dictionary<string, object> resp = MiniJSON.Json.Deserialize(response) as Dictionary<string, object>;
foreach(string k in resp.Keys){
Strings += k+" ";
}
i'm able to get the permission for accessing the friend list, but don't know how i use this to get friend list, using (/FRIENDLIST_ID) in request but my app is crashing and if i have to access the friend list for a particular game what code i should write.
Upvotes: 0
Views: 11706
Reputation: 121
Try to use FB.API("/me/friends?fields=id,name", …)
and find friend by id
in response.
Upvotes: 3