Reputation: 11
I have a thread for calculating players field of vision in my 2d game for Android. Everytime when that thread re-makes the Bitmap of field of vision and passes it to the main game loop, Bitmap blinks a little (I currently have limited FPS to 1 in the vision thread).
Could this be because of some kind of loading time when i pass the bitmap to another class? This is very annoing so I hope that you could help!
I had this calculating process before at the main game loop class, and there was no blinking, only FPS was low. Now FPS is high but the blinking is high too :)
Upvotes: 1
Views: 119
Reputation: 7858
Upvotes: 1