Reputation: 635
I want to draw the skeleton of hand in MFC, I get the hand and finger coordinates data from my camera and I want it to show on screen in a child window using MFC (i know how to do this in OpenGL, but no idea about MFC)
Can someone guide me with it?
Upvotes: 0
Views: 407
Reputation: 10415
Derive a class from the type of child window you want, such as CStatic or CDialog. Add a message handler for WM_PAINT. Your OnPaint message handler must start like this:
void CGraph::OnPaint()
{ CPaintDC dc(this);
// Use dc.FillSolidRect() and other DC functions to draw
}
If you have an array of points you wish to draw dc.Polyline(...) will connect the points.
Upvotes: 1