Reputation: 113
I am creating a drawing app. One of the features is multicolour line drawing. It should work like user touch up the screen and leads on it drawing a line. Colour of the line changes smoothly. Like that http://www.examples.pavelgatilov.com/Screen%20Shot%202013-09-22%20at%208.37.42%20PM.png
I tried several approaches, but haven't been lucky.
My line drawing method is below:
- (void) drawLineFrom:(CGPoint)from to:(CGPoint)to width:(CGFloat)width
{
self.drawColor = toolColor;
UIGraphicsBeginImageContext(self.frame.size);
CGContextRef ctx = UIGraphicsGetCurrentContext();
CGContextScaleCTM(ctx, 1.0f, -1.0f);
CGContextTranslateCTM(ctx, 0.0f, -self.frame.size.height);
if (drawImage != nil) {
CGRect rect = CGRectMake(0.0f, 0.0f, self.frame.size.width, self.frame.size.height);
CGContextDrawImage(ctx, rect, drawImage.CGImage);
}
CGContextSetLineCap(ctx, kCGLineCapRound);
CGContextSetLineWidth(ctx, width);
CGContextSetStrokeColorWithColor(ctx, self.drawColor.CGColor);
CGContextMoveToPoint(ctx, from.x, from.y);
CGContextAddLineToPoint(ctx, to.x, to.y);
CGContextStrokePath(ctx);
CGContextFlush(ctx);
drawImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
drawLayer.contents = (id)drawImage.CGImage;
}
Thanks for your help
Upvotes: 0
Views: 119
Reputation: 119041
Depending on exactly what colours, how they change and what effect you want / what happens with turns in the line, you may want to look at some combination of:
CGContextDrawLinearGradient
with masking to the users drawn path.colorWithPatternImage:
CGContextDrawLinearGradient
drawn behind another layer and drawing transparency into the top layer with kCGBlendModeClear
Upvotes: 2