Reputation: 155
I've been struggling with this since the iOS 7 alpha. First I thought it was a bug on the alpha, but it's still happening, so I'm doing something wrong.
All around the app I'm drawing stuff like cell backgrounds, and such with CG, but in iOS 7 it's not displayed.
as an example:
@interface NewManagerCell : UITableViewCell
@end
@implementation NewManagerCell
- (id)initWithStyle:(UITableViewCellStyle)style reuseIdentifier:(NSString *)reuseIdentifier {
self = [super initWithStyle:style reuseIdentifier:reuseIdentifier];
if (self) {
//some initialization code here
}
return self;
}
- (void)drawRect:(CGRect)rect {
CGContextRef context = UIGraphicsGetCurrentContext();
CGRect bounds = self.bounds;
bounds.origin.y += 5; //inter-cell spacing
bounds.size.height -= 5;
CGFloat mx = CGRectGetMinX(bounds);
CGFloat Mx = CGRectGetMaxX(bounds);
CGFloat my = CGRectGetMinY(bounds);
CGFloat cy = CGRectGetMinY(bounds)+CGRectGetHeight(bounds)*.375;
CGFloat My = CGRectGetMaxY(bounds);
CGContextBeginPath(context);
CGContextMoveToPoint(context, mx, cy);
CGContextAddLineToPoint(context, mx+cy-my, my);
CGContextAddLineToPoint(context, Mx-cy+my, my);
CGContextAddLineToPoint(context, Mx, cy);
CGContextAddLineToPoint(context, Mx, My);
CGContextAddLineToPoint(context, mx, My);
CGContextAddLineToPoint(context, mx, cy);
CGContextSetFillColorWithColor(context, [[UIColor colorWithPatternImage:[UIImage imageNamed:@"cell-pattern"]] CGColor]);
CGContextFillPath(context);
mx += 4+CGRectGetWidth(bounds)/4-CGRectGetHeight(bounds)*.375/16;
Mx -= 4;
my += 4;
My -= 4;
cy += 2;
CGMutablePathRef path = CGPathCreateMutable();
CGContextBeginPath(context);
CGPathMoveToPoint(path, &CGAffineTransformIdentity, mx, my);
CGPathAddLineToPoint(path, &CGAffineTransformIdentity, Mx-(cy-my), my);
CGPathAddLineToPoint(path, &CGAffineTransformIdentity, Mx, cy);
CGPathAddLineToPoint(path, &CGAffineTransformIdentity, Mx, My);
CGPathAddLineToPoint(path, &CGAffineTransformIdentity, mx, My);
CGPathAddLineToPoint(path, &CGAffineTransformIdentity, mx, my);
CGContextAddPath(context, path);
CGContextSetRGBFillColor(context, 1, 1, 1, 1);
CGContextFillPath(context);
CGContextAddPath(context, path);
CGContextSetRGBStrokeColor(context, .69, .69, .69, 1);
CGContextStrokePath(context);
CGPathRelease(path);
}
@end
That worked in any flavor of iOS prior to 7 and now stopped working. Does anybody have any clue about what's happening?
Upvotes: 0
Views: 328
Reputation: 16290
Try creating a custom UIView
that contains the code to draw, and then you can addSubView that into your cell's root view.
Upvotes: 1