Reputation: 213
revealImgView.animationImages =[NSArray arrayWithObjects:[UIImage imageNamed:@"reveal1.png"],[UIImage imageNamed:@"reveal2.png"],[UIImage imageNamed:@"reveal3.png"],[UIImage imageNamed:@"reveal4.png"],[UIImage imageNamed:@"reveal5.png"],nil];
revealImgView.animationDuration=1.5;
revealImgView.animationRepeatCount=INFINITY;
[revealImgView startAnimating];
This is working good in iOS 6 bt not working in iOS 7. i have made the UIImageView in nib
Upvotes: 3
Views: 2065
Reputation: 6570
It should work and if not call the method after some delay,
double delayInSeconds = 0.5;
dispatch_time_t popTime = dispatch_time(DISPATCH_TIME_NOW, delayInSeconds * NSEC_PER_SEC);
dispatch_after(popTime, dispatch_get_main_queue(), ^(void){
[self getAllImgViewAnimating];
});
-(void)getAllImgViewAnimating
{
revealImgView.animationImages =[NSArray arrayWithObjects:[UIImage imageNamed:@"reveal1.png"],[UIImage imageNamed:@"reveal2.png"],[UIImage imageNamed:@"reveal3.png"],[UIImage imageNamed:@"reveal4.png"],[UIImage imageNamed:@"reveal5.png"],nil];
revealImgView.animationDuration=1.5;
revealImgView.animationRepeatCount=INFINITY;
[revealImgView startAnimating];
}
Upvotes: 5