Reputation: 1220
I have a homework and its just bugging for the last 2 days, I've been doing exactly what the pseudo code and still haven't got it right yet. For example, if I put in "mike]" or "mike]123", my program will crash, due to the stack is empty...From what I observe, the program will crash when: - The stack is empty - And there is a close parenthesis PS: with the help of us2012, I can fix the crash problem. However, the result is not right. Instead of printing out "invalid", it outputs "valid"
:(
Here is the pseudo code from my professor:
def parse_parenthesis(str):
stack = create a new empty stack of OpenParen objects
for i from 0 to str.size() - 1:
if str[i] is an open parenthesis
stack.push(new OpenParen(str[i]))
else if str[i] is not a close parenthesis:
# str[i] is not a parenthesis of any kind, so ignore it
continue
# otherwise str[i] must be a close parenthesis, try to
# match it with the most recent open paren, on the top
# of the stack
else if stack is empty
return false;
else if stack.peek() is of the same type as str[i]:
# close properly
stack.pop()
else
return false;
if stack is not empty
return false;
else
return true
and here is what I have so far:
.cpp file
bool ParenMatching(const string& s, unique_ptr<string>& output)
{
unique_ptr<OpenParen> stack(new OpenParen);
bool validOpen, validClose, valid;
bool match; //haveCloseParen;
/*string unMatch = "Unmatch";
string unExpected = "Unexpected close paren";
string noError = "No Error";*/
for (size_t i = 0; i < s.length(); i++)
{
// check if its open parenthesis
validOpen = stack->IsOpenParen(s[i]);
// check if its close parenthesis
validClose = stack->IsCloseParen(s[i]);
// if there is open paren, push into the stack
if(validOpen)
stack->PushObj(s[i]);
else if(!validClose)
{
continue;
}
else if(stack->GetObj().IsEmpty())
valid = false;
else if(match = IsMatchParen(s[i], stack))
stack->PopObj();
else
valid = false;
}
if(!stack->GetObj().IsEmpty())
valid = false;
else
valid = true;
return valid;
}
bool IsMatchParen(const char c, const unique_ptr<OpenParen>& stack)
{
bool valid;
if(c == ')' && stack->PeekObj() == '(')
valid = true;
else if (c == ']' && stack->PeekObj() == '[')
valid = true;
else if (c == '}' && stack->PeekObj() == '{')
valid = true;
else if (c == '>' && stack->PeekObj() == '<')
valid = true;
else
valid = false;
return valid;
}
OpenParen.cpp
// Check if its open paren
bool OpenParen::IsOpenParen(const char c)
{
bool isOpen;
if(c == '(' || c == '[' || c == '{' || c == '<')
isOpen = true;
else
isOpen = false;
return isOpen;
}
// check if its close paren
bool OpenParen::IsCloseParen(const char c)
{
bool isClose;
if(c == ')' || c == ']' || c == '}' || c == '>')
isClose = true;
else
isClose = false;
return isClose;
}
Upvotes: 2
Views: 3127
Reputation: 1902
gcc 4.7.3: g++ -Wall -Wextra -std=c++0x parens.cpp
#include <iostream>
#include <stack>
#include <string>
#include <vector>
bool isOpen(char c) {
return c == '(' || c == '[' || c == '{' || c == '<'; }
bool isClose(char c) {
return c == ')' || c == ']' || c == '}' || c == '>'; }
bool isMatch(char c1, char c2) {
return (c1 == '(' && c2 == ')')
|| (c1 == '[' && c2 == ']')
|| (c1 == '{' && c2 == '}')
|| (c1 == '<' && c2 == '>'); }
bool parse(const std::string& s) {
std::stack<std::string::value_type> stk;
for (std::string::size_type i = 0; i < s.size(); ++i) {
if (isOpen(s[i])) { stk.push(s[i]); }
else if (isClose(s[i])) {
if (!stk.empty() && isMatch(stk.top(), s[i])) { stk.pop(); }
else { return false; } } }
return stk.empty(); }
int main() {
std::vector<std::string> ptests = {
"", "()", "()()", "(())", "a(a)a" };
std::vector<std::string> ftests = {
"(", ")", ")(", ")()(", "))((" };
for (const auto& t : ptests) {
if (!parse(t)) { std::cout << "fail: " << t << std::endl; } }
for (const auto& t : ftests) {
if (parse(t)) { std::cout << "fail: " << t << std::endl; } }
}
Upvotes: 4
Reputation: 16253
One important thing you should keep in mind about C++ : Multiple else if
s do not live at the same level. That's because else if
is not a single entity, it's an else
that belongs to the preceding statement and an if
that begins a new statement, so
if (cond1)
a();
else if (cond 2)
b();
else if (cond 3)
c();
else
d();
is actually
if (cond1)
a();
else {
if (cond 2)
b();
else {
if (cond 3)
c();
else
d();
}
}
Therefore, your check whether the stack is empty needs to be before the check whether the current close parens matches the top of the stack. Otherwise, your program will try to examine the top of the stack when it's empty, and that results in a crash.
Also, setting valid = false
is not the right thing to do when you find a condition that indicates a non-match. The loop will still continue and can reset valid
to true
in a later iteration. You need to immediately return false
, as you can already see in your pseudocode.
Upvotes: 3