Reputation: 101
I want to read the values of an Logitech Logitech Extreme 3D Pro with a Raspberry Pi. I'm using the pygame library
The script:
import pygame
import sys
import time
pygame.joystick.init()
print pygame.joystick.get_count()
_joystick = pygame.joystick.Joystick(0)
_joystick.init()
print _joystick.get_init()
print _joystick.get_id()
print _joystick.get_name()
print _joystick.get_numaxes()
print _joystick.get_numballs()
print _joystick.get_numbuttons()
print _joystick.get_numhats()
print _joystick.get_axis(0)
The ouput:
1
1
0
Logitech Logitech Extreme 3D Pro
4
0
12
SDL_JoystickNumHats value:1:
1
SDL_JoystickGetAxis value:0:
0.0
There are 4 axes and I turned all of them.
I can't find the problem. I already tried using other axes.
Thanks for help.
Upvotes: 2
Views: 22729
Reputation: 468
I'd rather wait (even more in a thread) for example :
axes = [ 0.0 ] * your_joystick.get_numaxes()
buttons = [ False ] * your_joystick.get_numbuttons()
while self.keep_alive:
event = pygame.event.wait()
if event.type == pygame.QUIT:
self.keep_alive = False
elif event.type == pygame.JOYAXISMOTION:
e = event.dict
axes[e['axis']] = e['value']
elif event.type in [pygame.JOYBUTTONUP, pygame.JOYBUTTONDOWN ]:
e = event.dict
buttons[e['button']] ^= True
Upvotes: 0
Reputation: 31
I ran into the same problem. You have to write pygame.event.get() in order to read information from the joystick. Otherwise it never updates.
Upvotes: 3
Reputation: 3948
If the problem is that the value is always 0, then try to do pygame.event.pump()
before reading the values. I've had a similar problem and this helped.
Upvotes: 3