Dylanthepiguy
Dylanthepiguy

Reputation: 1741

Cannot get SKProductsResponse products: response.count = 0

I've just added iAP in my app and i get an error.

- (void)getProductID { //runs on viewdidload
    if ([SKPaymentQueue canMakePayments]) {
        SKProductsRequest *request = [[SKProductsRequest alloc] initWithProductIdentifiers:[NSSet setWithObjects:_productID, nil]];
        request.delegate = self;

        [request start];
    } else {
        [[[UIAlertView alloc] initWithTitle:@"Serpentine" message:@"Error: Could not connect to store. Try enabling in-app-purchases in settings." delegate:nil cancelButtonTitle:@"OK" otherButtonTitles:nil] show];

        [self couldNotConnectToStore];
    }

}

- (void)paymentQueue:(SKPaymentQueue *)queue updatedTransactions:(NSArray *)transactions {
    for (SKPaymentTransaction *transaction in transactions) {
        switch (transaction.transactionState) {
            case SKPaymentTransactionStatePurchased:[self unlockPurchase];
                [[SKPaymentQueue defaultQueue] finishTransaction:transaction];

            case SKPaymentTransactionStateFailed:NSLog(@"Transation Failed");
                [[SKPaymentQueue defaultQueue] finishTransaction:transaction];

            default:break;
        }
    }
}

- (void)productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response {
    NSArray *products = response.products;

    if (products.count != 0) {
        _product = products[0];
        _allowPurchase = YES;
    } else {
        [[[UIAlertView alloc] initWithTitle:@"Serpentine" message:@"Error: Could not connect to store" delegate:nil cancelButtonTitle:@"OK" otherButtonTitles:nil] show];//this line of code runs a second after the controller opens

//****************** error on line above *********************************

        [self couldNotConnectToStore];
    }

    products = response.invalidProductIdentifiers;

    for (SKProduct *product in products) {
        NSLog(@"Product not found: %@", product);
    }
}


- (IBAction)purchaseButtonPressed:(UIButton *)sender {
    if (sender.tag == 1) {
        //buy 20
        _productID = @"com.piguygames.serpentine.buy20";

        SKPayment *payment = [SKPayment paymentWithProduct:_product];
        [[SKPaymentQueue defaultQueue] addPayment:payment];

    } else if (sender.tag == 2) {
        //buy 45
    } else if (sender.tag == 3) {
        //buy 100
    } else if (sender.tag == 4) {
        //double
    } else if (sender.tag == 5) {
        //remove ads
    }
}

Note: there is some other code in the controller, but i don't think it is relevant.

I have added the in app purchase to iTunes connect and it says "ready to submit". So should it be fine here? Also I got a warning on that same site saying that I must submit a new version of my app to get in app purchases working. I decided I would submit my app and disable the iAP in the app first, then release the iAP in a later update. Do you need to submit a new version to test the iAP?

Anyway, are there any problems you can see so far?

Please do ask for more information if there is more needed, I am a beginner with this topic. Thanks

Upvotes: 1

Views: 2476

Answers (1)

Guy Kogus
Guy Kogus

Reputation: 7351

Make sure that you're signed out of any iTunes account in the Settings app, unless it's a test account you created in iTunes Connect. I recently had this exact same problem and that's how I solved it.

Upvotes: 1

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