Reputation: 443
Maybe in memory stream somehow ?
private void satellitesToolStripMenuItem_Click(object sender, EventArgs e)
{
file_array_satellite = Directory.GetFiles(UrlsPath, "RainImage*.*");
for (int i = 0; i < file_array_satellite.Length; i++)
{
Image s = new Bitmap(file_array_satellite[i]);
s = resizeImage(s, new Size(100, 100));
s.Save(UrlsPath + "Changed" + i.ToString("D6") + ".jpg");
}
file_array_satellite = Directory.GetFiles(UrlsPath, "Changed*.*");
if (file_array_satellite.Length > 0)
{
DateTime[] creationTimes8 = new DateTime[file_array_satellite.Length];
for (int i = 0; i < file_array_satellite.Length; i++)
creationTimes8[i] = new FileInfo(file_array_satellite[i]).CreationTime;
Array.Sort(creationTimes8, file_array_satellite);
file_indxs_satellite = 0;
file_indxs_satellite = file_array_satellite.Length - 1;
timer1.Enabled = true;
}
}
public static Image resizeImage(Image imgToResize, Size size)
{
return (Image)(new Bitmap(imgToResize, size));
}
private void pictureBox1_MouseEnter(object sender, EventArgs e)
{
file_array_satellite = Directory.GetFiles(UrlsPath, "RainImage*.*");
for (int i = 0; i < file_array_satellite.Length; i++)
{
Image s = new Bitmap(file_array_satellite[i]);
s = resizeImage(s, new Size(500, 500));
}
this.pictureBox1.Size = new Size(500, 500);
pictureBox1.Location = new Point(this.Bounds.Width / 3,
this.Bounds.Height / 3);
this.pictureBox1.SizeMode = PictureBoxSizeMode.StretchImage;
pictureBox1.BringToFront();
}
In this case the pictureBox i'm showing the images in is in size of 100,100 So i changed the images size to 100,100 and show it in the pictureBox. Then when i move the mouse over the pictureBox area the pictureBox is moving to the center of the form and i resize the pictureBox to 500,500 and also change the images size again to 500,500 and show them in the pictureBox.
The problem is that changing/converting the images size on the hard disk take almost 3-5 seconds each time.
Is there any faster way to make the size convertion ?
EDIT**
Changed the code trying to resize only the current display image but the images in the pictureBox1 now are not in the same size and i don't see the animation in the pictureBox.
private void timer1_Tick(object sender, EventArgs e)
{
try
{
Image s = new Bitmap(file_array_satellite[file_indxs_satellite]);
s = resizeImage(s, new Size(100, 100));
pictureBox1.Load(file_array_satellite[file_indxs_satellite]);
file_indxs_satellite = file_indxs_satellite - 1;
if (file_indxs_satellite < 0)
{
file_indxs_satellite = file_array_satellite.Length - 1;
}
}
catch
{
timer1.Enabled = false;
}
}
private void satellitesToolStripMenuItem_Click(object sender, EventArgs e)
{
file_array_satellite = Directory.GetFiles(UrlsPath, "RainImage*.*");
if (file_array_satellite.Length > 0)
{
DateTime[] creationTimes8 = new DateTime[file_array_satellite.Length];
for (int i = 0; i < file_array_satellite.Length; i++)
creationTimes8[i] = new FileInfo(file_array_satellite[i]).CreationTime;
Array.Sort(creationTimes8, file_array_satellite);
file_indxs_satellite = 0;
file_indxs_satellite = file_array_satellite.Length - 1;
timer1.Enabled = true;
}
}
public static Image resizeImage(Image imgToResize, Size size)
{
return (Image)(new Bitmap(imgToResize, size));
}
Upvotes: 0
Views: 164
Reputation: 17964
A few problems with your implementation, fix these first:
Some general hints if you do want to show a LOT of images:
Upvotes: 3