Reputation: 192577
I'm building a js library that reads binary files, including zip files.
Because there's no direct native support for arrays of binary data, when the zip files get large, there's a lot of copying that has to go on (See my other question for details).
This results in a "Stop Running this script?" alert. Now, I know this can happen if there's an infinite loop, but in my case, it's not an infinite loop. It's not a bug in the program. It just takes a loooooong time.
How can I suppress this?
Upvotes: 2
Views: 3436
Reputation: 192577
...answering my own question, so I could post the code I used.
The main issue was, I was reading the entire contents of a file, with a readToEnd() method, which actually reads one byte at a time. When reading a large file, it took a looooong time. The solution was to read asynchronously, and in batches.
This is the code I used:
readToEndAsync : function(callback) {
_state = "";
var slarge = "";
var s = "";
var txtrdr = this;
var readBatchAsync = function() {
var c = 0;
var ch = txtrdr.readChar();
while(ch != null)
{
s += ch;c++;
if(c > 1024)
{
slarge += s;
s = "";
break;
}
ch = txtrdr.readChar();
}
if (ch!=null){
setTimeout(readBatchAsync, 2);
}
else {
callback(slarge+s);
}
};
// kickoff
readBatchAsync();
return null;
},
And to call it:
textReader.readToEndAsync(function(out){
say("The callback is complete");
// the content is in "out"
});
Upvotes: 2
Reputation: 63159
This message is for security reason enabled, because otherwise you could simply block the users browser with a simple never ending loop. I think there no way to deactivate it.
Think about splitting you processing into serval parts, and schedule them via setTimeout
, this should surpress the message, because the script is now not running all the time.
Upvotes: 4
Reputation: 51668
In IE (and maybe Firefox too), the message is based on the number of statements executed, not the running time. If you can split some of the processing into a separate function, and defer it with setTimeout, I believe that it won't count toward the limit.
Upvotes: 2
Reputation: 887807
You could divide the process into increments, then use setTimeout
to add a small delay.
Upvotes: 3
Reputation: 44802
I believe this feature is specific to Firefox and/or other browsers, and it has nothing to do with the javascript language itself.
As far as I know you (the programmer) have no way of stopping it in your visitors' browser.
Upvotes: 0