Reputation: 2047
I'm trying to pass a pointer to a queue into the createQueue function:
void createQueue(struct pqueue *queue){
queue = malloc( sizeof(struct pqueue) );
queue->root = malloc(sizeof(struct node));
queue->root->next = 0;
queue->root->taskID = 12;
queue->root->priority = 5000;
}
I also try to add to the newly created queue like this:
void add(struct pqueue *queue, int taskID, int priority){
struct node *conductor;
conductor = queue->root;
if ( conductor != 0 ) {
while ( conductor->next != 0)
{
conductor = conductor->next;
}
}
conductor->next = malloc( sizeof(struct node) );
conductor = conductor->next;
if ( conductor == 0 )
{
printf( "Out of memory" );
}
/* initialize the new memory */
conductor->next = 0;
conductor->taskID = taskID;
conductor->priority = priority;
}
from the main function:
int main()
{
struct pqueue *queue;
createQueue(queue);
add(queue, 234093, 9332);
}
...but I keep segfaulting. Any reason why this keeps happening?
EDIT:
The structs for pqueue and node are like this:
struct node {
int taskID;
int priority;
struct node *next;
};
struct pqueue{
struct node *root;
};
Upvotes: 0
Views: 130
Reputation: 3931
In C, everything is passed by value. Therefore, when you call createQueue(queue)
, you are passing a copy of the pointer to the function. Then, inside the function, when you say queue = malloc(...)
, you are setting that copy of the pointer equal to your newly allocated memory - leaving main()
's copy of that pointer unchanged.
You want to do something like this:
void createQueue(struct pqueue **queue)
{
(*queue) = malloc( ... );
}
int main(void)
{
struct pqueue *queue;
createQueue(&queue);
}
This question has a more detailed description of what's going wrong for you.
Upvotes: 4