Reputation: 1092
I am trying to write an iOS app using TDD and the new XCTest framework. One of my methods retrieves a file from the internet (given a NSURL object) and stores it in the user's documents. The signature of the method is similar to:
- (void) fetchAndStoreImage:(NSURL *)imageUrl
I'm trying to write the test for this method in a way that it doesn't fail if there is no connection to the internet. My approach (taken from a previous question) is to call the method using a NSURL to an image in the local file system.
When a new project with unit tests enabled is created, the Tests directory has a subdirectory named 'Supporting Files'. I suppose that is where my test images should go. My question is how can I get a NSURL object that points to an image in this directory, as I wouldn't want test images to be bundled with the application. Any help is appreciated.
Upvotes: 85
Views: 46233
Reputation: 9852
Swift 5.3
Note: Swift 5.3 includes Package Manager Resources SE-0271 capabilities which can be used with application bundle and test bundle resources.
Resources aren't always intended for use by clients of the package; one use of resources might include test fixtures that are only needed by unit tests. Such resources would not be incorporated into clients of the package along with the library code, but would only be used while running the package's tests.
Swift 4, 5:
let testBundle = Bundle(for: type(of: self))
guard var fileUrl = testBundle.url(forResource: "imageName", withExtension: "png")
else { fatalError() }
// path approach
guard let filePath = testBundle.path(forResource: "dataName", ofType: "csv")
else { fatalError() }
let fileUrl = URL(fileURLWithPath: filePath)
Bundle provides ways to discover the main and test paths for your configuration:
@testable
import Example
class ExampleTests: XCTestCase {
func testExample() {
let bundleMain = Bundle.main
let bundleDoingTest = Bundle(for: type(of: self ))
let bundleBeingTested = Bundle(identifier: "com.example.Example")!
print("bundleMain.bundlePath : \(bundleMain.bundlePath)")
// …/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/Library/Xcode/Agents
print("bundleDoingTest.bundlePath : \(bundleDoingTest.bundlePath)")
// …/PATH/TO/Debug/ExampleTests.xctest
print("bundleBeingTested.bundlePath : \(bundleBeingTested.bundlePath)")
// …/PATH/TO/Debug/Example.app
print("bundleMain = " + bundleMain.description) // Xcode Test Agent
print("bundleDoingTest = " + bundleDoingTest.description) // Test Case Bundle
print("bundleUnderTest = " + bundleBeingTested.description) // App Bundle
The Xcode URL will be in Developer/Xcode/DerivedData
something like ...
file:///Users/
UserName/
Library/
Developer/
Xcode/
DerivedData/
App-qwertyuiop.../
Build/
Products/
Debug-iphonesimulator/
AppTests.xctest/
imageName.png
... which is separate from Developer/CoreSimulator/Devices
URL
file:///Users/
UserName/
Library/
Developer/
CoreSimulator/
Devices/
_UUID_/
data/
Containers/
Bundle/
Application/
_UUID_/
App.app/
Also note the unit test executable is, by default, linked with the application code. However, the unit test code should only have Target Membership in just the test bundle. The application code should only have Target Membership in the application bundle. At runtime, the unit test target bundle is injected into the application bundle for execution.
Swift Package Manager (SPM) 4:
let testBundle = Bundle(for: type(of: self))
print("testBundle.bundlePath = \(testBundle.bundlePath) ")
Note: By default, the command line swift test
will create a MyProjectPackageTests.xctest
test bundle. And, the swift package generate-xcodeproj
will create a MyProjectTests.xctest
test bundle. These different test bundles have different paths. Also, the different test bundles may have some internal directory structure and content differences.
In either case, the .bundlePath
and .bundleURL
will return the path of test bundle currently being run on macOS. However, Bundle
is not currently implemented for Ubuntu for Swift 4.
Also, the Swift 4 command line swift build
and swift test
do not provide a mechanism for copying resources.
However, with some effort, it is possible to set up processes for using the Swift Package Manger with resources in the macOS Xcode, macOS command line, and Ubuntu command line environments. One example can be found here: 004.4'2 SW Dev Swift Package Manager (SPM) With Resources Qref
Upvotes: 64
Reputation: 36
Swift 5
let testBundle = Bundle(for: self)
Using let testBundle = Bundle(for: type(of: self))
, found in some of the answers above, would not compile and instead consistently produced an error of Segmentation fault: 11 for me.
Upvotes: 0
Reputation: 69777
Here's the Swift version of this, Xcode 7, iOS 9, etc.
let testBundle = NSBundle(forClass: self.dynamicType)
let path = testBundle.pathForResource("someImage", ofType: "jpg")
XCTAssertNotNil(path)
Note: someImage.jpg must be included in your test target.
Edit: Swift 5
let testBundle = Bundle(for: type(of: self))
let path = testBundle.path(forResource: "someImage", ofType: "jpg")
XCTAssertNotNil(path)
Upvotes: 1
Reputation: 7238
Swift
version based on accepted answer:
let url = URL(fileURLWithPath: Bundle(for: type(of: self)).path(forResource: "my", ofType: "json") ?? "TODO: Proper checking for file")
Upvotes: 2
Reputation: 672
To access to the local file :
NSURL*imageUrl=[[NSBundle mainBundle]URLForResource:@"imageName" withExtension:@"png"];
You can make asynchronous access and wait for the response using : https://github.com/travisjeffery/TRVSMonitor
If you have added : dataset1.json
in the test target (2) :
NSString *p=[[NSBundle mainBundle] pathForResource:@"dataset1" ofType:@"json"];
NSLog(@"%@",p);
2013-10-29 15:49:30.547 PlayerSample[13771:70b] WT(0): /Users/bpds/Library/Application Support/iPhone Simulator/7.0/Applications/7F78780B-684A-40E0-AA35-A3B5D8AA9DBD/PlayerSample.app.app/dataset1.json
Upvotes: 3
Reputation: 82227
In fact, the [NSBundle mainBundle]
when running a UnitTest is not the path of your app, but is /Developer/usr/bin, so this will not work.
The way to get resources in a unit test is here: OCUnit & NSBundle
In short, use:
[[NSBundle bundleForClass:[self class]] resourcePath]
or in your case:
[[NSBundle bundleForClass:[self class]] resourceURL]
Upvotes: 136
Reputation: 4336
The problem I was facing was that application code was trying to access the main bundle for things like bundleIdentifier and since the main bundle wasn't my unit test project it would return nil.
A hack around this that works in both Swift 3.0.1 and Objective-C is to create an Objective-C category on NSBundle and include it in your unit test project. You don't need a bridging header or anything. This category will get loaded and now when you application code asks for the main bundle your category will return the unit test bundle.
@interface NSBundle (MainBundle)
+(NSBundle *)mainBundle;
@end
@implementation NSBundle (Main)
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wobjc-protocol-method-implementation"
+(NSBundle *)mainBundle
{
return [NSBundle bundleForClass:[SomeUnitTest class]];
}
#pragma clang diagnostic pop
@end
Upvotes: 1
Reputation: 16164
Just to append to correct answer, this is example how to get filePath for a file in your UnitTests/Supporting Files:
NSString *filePath = [[[NSBundle bundleForClass:[self class]] resourcePath] stringByAppendingPathComponent:@"YourFileName.json"];
XCTAssertNotNil(filePath);
This probably will be useful for someone.
Upvotes: 15