Reputation: 639
I am trying to have a client connect to my server, and have a stream of communication between them. The only reason the connection should break is due to network errors, or unless the client wants to stop talking.
The issue I am running into is keeping the handler in a tight loop, and parsing the JSON.
My server code is :
#!/usr/bin/env python
import SocketServer
import socket
import json
import time
class MyTCPServer(SocketServer.ThreadingTCPServer):
allow_reuse_address = True
class MyTCPServerHandler(SocketServer.BaseRequestHandler):
def handle(self):
while 1:
try:
networkData = (self.request.recv(1024).strip())
try:
jsonInputData = json.loads(networkData)
print jsonInputData
try:
if jsonInputData['type'] == 'SAY_HI':
print "HI"
except Exception, e:
print "no hi"
pass
try:
if jsonInputData['type'] == 'GO_AWAY':
print "Going away!"
except Exception, e:
print "no go away"
pass
except Exception, e:
pass
#time.sleep(0.001)
#print "JSON Error", e
except Exception, e:
#time.sleep(0.001)
pass
#print "No message", e
server = MyTCPServer(('192.168.1.115', 13373), MyTCPServerHandler)
server.serve_forever()
My client code is simple :
#!/usr/bin/env python
import socket
import json
import time
import sys
hostname = '192.168.1.103'
port = 13373
try:
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
sock.connect((hostname,port))
except Exception, e:
print "Error, could not open socket: ", e
data = {'type':'SAY_HI'}
sock.send(json.dumps(data))
data = {'type':'SAY_BYE'}
sock.send(json.dumps(data))
Sometimes I'll see the messages being sent, "SAY_HI" and "SAY_BYE", but most of the times, no data is being displayed on the server side.
Upvotes: 0
Views: 146
Reputation: 31339
This question is really not clear, but calling self.request.recv(1024)
is very likely not what you want to do. You're eliminating all of the nice application-level handling that TCP will happily do for you. If you change that to self.request.recv(8)
or a similarly very small number (such that recv()
returns whenever it receives data, and doesn't try to fill your buffer), you may get better results.
Ultimately this is super-simplistic change, even if it works, that will not work in a larger context. You will need to be handling exceptions from your json parser on the server side and waiting for more data until an entire well-formed message is received.
This is a hopelessly more complex subject than will be handled generally in any SO answer. If you're going to be doing any amount of raw sockets programming, you absolutely must own a copy of Unix Network Programming, Volume 1.
Upvotes: 1