mclark1129
mclark1129

Reputation: 7592

How do I take C programming beyond the console?

I'm trying to learn some graphics programming using C. What would be the best way for a beginner to start? I'd like to how to make programs that use graphics and images that can be run directly from a command line prompt, and don't rely on a windowing system like X to execute.

Thanks,

Mike

Upvotes: 2

Views: 638

Answers (4)

Vijay Mathew
Vijay Mathew

Reputation: 27184

Check out the FLTK GUI toolkit. It is small and easy to learn.

Upvotes: 2

Xolve
Xolve

Reputation: 23200

Learn some GUI toolkit like Qt or GTK, this way you will make modern GUI applications.

Upvotes: 2

ChrisV
ChrisV

Reputation: 3423

There's also Allegro if you're not a fan of SDL. It's somewhat more fully-featured for simple vector graphics; SDL is mainly a cross-platform framebuffer until you add extension libraries.

Upvotes: 3

caf
caf

Reputation: 239061

Look into libsdl - Simple DirectMedia Layer. Although on Linux it can use X11 for displaying output, it can also directly use a framebuffer device. It's designed to be simple for pixel-bashing game-type programming, and supports a wide variety of platforms.

Upvotes: 5

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