Reputation: 65510
I'm trying to draw a <canvas>
element that is 500 by 1000 pixels, but my browser will only render an element of 300 by 150 pixels.
Here is my code:
var c=document.getElementById('canvas');
var ctx=c.getContext('2d');
ctx.fillStyle='black';
ctx.fillRect(0,0,500,1000);
JSFiddle here: http://jsfiddle.net/R8cxH/
I don't understand this, because the outer body
element is wider than 300 pixels.
What am I doing wrong?
Upvotes: 0
Views: 2192
Reputation: 44889
Use HTML attributes:
<canvas id="canvas" width="500" height="1000"></canvas>
If you need to set those properties dynamically, assign width
and height
properties before getContext()
:
var c = document.getElementById('canvas');
c.width = 500;
c.height = 1000;
var ctx = c.getContext('2d');
Upvotes: 4
Reputation: 315
you need to set the width and height of your newly created canvas
c.width = 500;
c.height = 1000;
Upvotes: 2