Reputation: 9521
I am trying to use a DLL written in C in a C# application. I've created a simplified example that replicates the issue I am having.
The C code below creates an array of struct data
's and assigns the array pointer to the array
parameter passed to the get_data()
function. The C# code is supposed to be the boilerplate code needed for marshalling the struct to be used in C#, but is presenting issues for me.
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
struct data {
int32_t value;
union {
struct person {
uint8_t first[10];
uint8_t last[10];
} person;
struct number {
int32_t imaginary;
int32_t real;
} number;
} type;
};
int get_data(int count, struct data ***array)
{
int i;
/* allocate pointers */
*array = calloc(count, sizeof(struct data*));
if (*array == NULL)
return 1;
for (i = 0; i < count; i++) {
/* allocate data struct */
struct data *data = calloc(1, sizeof(struct data));
if (data == NULL)
return 2;
if ((i % 2) == 0) {
/* if even, its human */
data->value = i;
memcpy(data->type.person.first, "john", 4);
memcpy(data->type.person.last, "doe", 3);
} else {
/* if odd its a number */
data->value = i;
data->type.number.imaginary = -1;
data->type.number.real = i + 1;
}
(*array)[i] = data;
}
return 0;
}
[DllImport("libdata.dll", CallingConvention = CallingConvention.Cdecl)]
public static extern Int32 get_data(Int32 count, ref IntPtr array);
[StructLayout(LayoutKind.Sequential)]
public struct Person
{
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 10)]
public String first;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 10)]
public String last;
}
[StructLayout(LayoutKind.Sequential)]
public struct Number
{
public Int32 imaginary;
public Int32 real;
}
[StructLayout(LayoutKind.Explicit)]
public struct TypeUnion
{
[FieldOffset(0)]
public Person person;
[FieldOffset(0)]
public Number number;
}
[StructLayout(LayoutKind.Sequential)]
public struct Data
{
public Int32 value;
public TypeUnion type;
}
Right now when I run my test program I get an exception:
System.TypeLoadException was unhandled
Message=Could not load type 'WpfRibbonApplication1.TypeUnion' from assembly 'WpfRibbonApplication1, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' because it contains an object field at offset 0 that is incorrectly aligned or overlapped by a non-object field.
I have tried several different ways of marshalling the Person
strings, but get the exception whichever way I try (using this as reference). Am I missing something obvious? Could I get some help to properly read the array created in the C function within my C# application?
IntPtr arrayPtr = new IntPtr();
int count = 4;
int ret = LibData.get_data(count, ref arrayPtr);
Console.WriteLine("ret=" + ret);
for (int i = 0; i < count; i++)
{
IntPtr dataPtr = (IntPtr)Marshal.ReadIntPtr(arrayPtr) + (i * Marshal.SizeOf(typeof(IntPtr)));
Data data = (Data)Marshal.PtrToStructure(dataPtr, typeof(Data));
Console.WriteLine("value=" + data.value);
if ((i % 2) == 0)
{
// even is human
Console.WriteLine("first=" + data.type.first);
Console.WriteLine("last=" + data.type.last);
}
else
{
// odd is number
Console.WriteLine("imaginary=" + data.type.imaginary);
Console.WriteLine("real=" + data.type.real);
}
Console.WriteLine("");
}
Upvotes: 1
Views: 917
Reputation: 613352
The error message is telling you that you cannot overlay an object field with a non-object field. You are overlaying a string
with an int
.
There's no way you are going to get around that using FieldOffset
to replicate the native union. As I see it you have two main options:
Person
and Number
structs in the Data
struct.Marshal
class to read the data in the struct. For example, you'd use Marshal.ReadInt32
to read the integers, Marshal.Copy
to read the character arrays and so on.Upvotes: 1