Reputation: 11
In my code, I use mouse coordinates to interact with the program. From there, something must be drawn at the mouse's location. However, the getX()/getY() methods for the Canvas return the values of the window holding the Canvas, but when I go to draw, (0,0) is located slightly to the right and below (past the bars) the top left of the window, resulting in being approximately 30 pixels off of the correct location. Is there a way to reconcile the differences, or should I simply fullscreen the window or use some other method to sidestep the problem altogether?
Upvotes: 1
Views: 3964
Reputation: 11
Using the getX()/getY() methods but inside a mosueDragged/click listener, working with an event.
Check this example (the parameters):
protected Graphics2D g2;
protected int xStart;
protected int xEnd;
protected int yStart;
protected int yEnd;
//On the parameters, there is the MouseEvent
public void startDrawing(JPanel canvas, MouseEvent evt) {
//throw new UnsupportedOperationException("Not supported yet."); //To change body of generated methods, choose Tools | Templates.
if (g2 == null)
{
g2 = (Graphics2D) canvas.getGraphics();
}
xStart = evt.getX();
yStart = evt.getY();
xEnd = evt.getX();
yEnd = evt.getY();
}
Then the method is used, on a Mouse pressed event:
private void canvasMousePressed(java.awt.event.MouseEvent evt) {
if(penClicked) {
(penContainer.get(penCount)).startDrawing(canvas, evt);
(penContainer.get(penCount)).setColor(color);
penContainer.add(new Pen());
penCount++;
}
Upvotes: 1
Reputation: 328764
I guess you registered the MouseListener
and MouseMotionListener
to the window. Register them for the Canvas
and you get coordinates relative to this widget. See this sample code.
Upvotes: 4