Reputation: 3635
I am wondering is ther similar solution for saving all kind of data to file like it's done in iOS with plist files?
Loading data to NSArray
[NSMutableArray arrayWithArray:[[NSArray alloc] initWithContentsOfFile:pathToFile]]
Write data to file
[NSArray writeToFile:destPath atomically:YES];
I know there is something similar to [NSUserDefaults standardUserDefaults]
and it is IsolatedStorageSettings.ApplicationSettings
Any help will appreciated.
In this question I have exampled use of 1 Soonts method.
Upvotes: 0
Views: 336
Reputation: 1318
I've written an article about various ways of saving data in Windows Phone applications that might be helpful. I've used JSON with an Isolated Storage File in a number of my apps, and there's some sample code there.
Upvotes: 0
Reputation: 21956
There're many solutions.
For different requirements, I prefer 1 and 5.
Update: here's the sample code implementing #1. The code is tested, but there's still some room for improvements.
using System;
using System.Collections.Generic;
using System.IO;
using System.Runtime.Serialization;
using System.Xml;
namespace NS
{
/// <summary>This static class handles data serialization for the app.</summary>
/// <remarks>
/// <para>The serialization format is Microsoft's .NET binary XML, documented in [MC-NBFX] specification.</para>
/// <para>The efficiency could be improved further, by providing a pre-built XML dictionary.</para>
/// </remarks>
internal static class Serializer
{
/// <summary>Serializers are cached here</summary>
static readonly Dictionary<Type, DataContractSerializer> s_serializers = new Dictionary<Type, DataContractSerializer>();
/// <summary>Either get the serializer from cache, or create a new one for the type</summary>
/// <param name="tp"></param>
/// <returns></returns>
private static DataContractSerializer getSerializer( Type tp )
{
DataContractSerializer res = null;
if( s_serializers.TryGetValue( tp, out res ) )
return res;
lock( s_serializers )
{
if( s_serializers.TryGetValue( tp, out res ) )
return res;
res = new DataContractSerializer( tp );
s_serializers.Add( tp, res );
return res;
}
}
/// <summary>Read deserialized object from the stream.</summary>
/// <typeparam name="T"></typeparam>
/// <param name="stm"></param>
/// <returns></returns>
public static T readObject<T>( Stream stm ) where T: class
{
DataContractSerializer ser = getSerializer( typeof( T ) );
using( var br = XmlDictionaryReader.CreateBinaryReader( stm, XmlDictionaryReaderQuotas.Max ) )
return (T)ser.ReadObject( br );
}
/// <summary>Write serialized object to the stream.</summary>
/// <typeparam name="T"></typeparam>
/// <param name="stm"></param>
/// <param name="obj"></param>
public static void writeObject<T>( Stream stm, T obj ) where T: class
{
DataContractSerializer ser = getSerializer( typeof( T ) );
using( XmlDictionaryWriter bw = XmlDictionaryWriter.CreateBinaryWriter( stm, null, null, false ) )
{
ser.WriteObject( bw, obj );
bw.Flush();
}
stm.Flush();
}
}
}
Upvotes: 2