Boba_Fett
Boba_Fett

Reputation:

PNG transparency without alpha channel

I am trying to create a transparent PNG image from a BufferedImage in Java.

The PNG will be loaded into another piece of the software, that does not support the alpha channel.

That should be fine, because, according to Chapter 8, section 5, part 4 of the PNG book, I can achieve transparency by specifying a pixel value to be transparent. This works by creating a tRNS header in the png file.

I am unsure how to translate this technical detail to Java code. The actual image itself is monochrome; each pixel is going to be black or white. I would like to replace each white pixel with a transparent pixel, without using the alpha channel. May someone push me in the right direction please?

Upvotes: 1

Views: 4777

Answers (4)

prodigitalson
prodigitalson

Reputation: 60413

I think you'll want to use an IndexColorModel.

Upvotes: 0

Alex Jasmin
Alex Jasmin

Reputation: 39496

You can use the following code.

Create a monochrome and transparent BufferedImage:

public static BufferedImage createTransparentMonochromeBufferedImage(int w, int h)
{
    // The color map contains the colors black and white
    byte[] cMap = {0, 0, 0, (byte)255, (byte)255, (byte)255};
    // Create an IndexColorModel setting white as the transparent color
    IndexColorModel monochrome = new IndexColorModel(8, 2, cMap, 0, false, 1);
    // Return a new BufferedImage using that color model 
    return new BufferedImage(w, h, BufferedImage.TYPE_BYTE_INDEXED, monochrome);
}

Save the BufferedImage in a PNG file:

public static void saveBufferedImageAsPNG(BufferedImage img, String filename)
                                                             throws IOException{
    File file = new File(filename); 
    ImageIO.write(img, "png", file);
}

Upvotes: 2

Eli Acherkan
Eli Acherkan

Reputation: 6411

Try the following:

  1. Find out the index of the first white pixel from the BufferedImage.
  2. Create an IndexColorModel with the desired parameters.
  3. Create a ColorConvertOp. You can pass null as the RenderingHints argument.
  4. Use [ColorConvertOp.createCompatibleDestImage][3] to receive a new BufferedImage instance (destination).
  5. Use [ColorConvertOp.filter][4] to perform the conversion from the source to the destination.

I'm not completely sure about this, but the ColorConvertOp seems like a good starting point. Tell us how it works out!

[3]: http://java.sun.com/javase/6/docs/api/java/awt/image/ColorConvertOp.html#createCompatibleDestImage(java.awt.image.BufferedImage, java.awt.image.ColorModel) [4]: http://java.sun.com/javase/6/docs/api/java/awt/image/ColorConvertOp.html#filter(java.awt.image.BufferedImage, java.awt.image.BufferedImage)

Upvotes: 0

James
James

Reputation: 25523

I don't know, but I'm sure the answer is in The png Specification. Hope this helps!

Isn't there a library for java for writing png files (java bindings for libpng perhaps?) that will do the hard work for you? (and probably save you many headaches when things don't quite work)

Upvotes: -1

Related Questions