Sam Hogan
Sam Hogan

Reputation: 179

Corona SDK image shrinks on real device

Ok, I have a background image for a level in my game. It is the second level I have made so far. Everything looks fine on every simulated device, but when I build the app for Android, and install it on my Nexus 7, the background image is about a third the size it should be. Everything else is fine, but that one background image! I have had this problem before with other apps too. Any ideas on how to fix this?

Here is the code

local bg = display.newImage("backyard.png")
bg.x=350
bg.y=400
game:insert( bg )

Upvotes: 1

Views: 139

Answers (1)

Krishna Raj Salim
Krishna Raj Salim

Reputation: 7390

I don't exactly know how you are coded. But I can give you a suggestion for such issues with background images. Just create your background image as follows:

local bg = display.newImageRect("bg.png",display.contentWidth,display.contentHeight)
bg.x = display.contentWidth/2
bg.y = display.contentHeight/2

Keep coding................ 😃

Upvotes: 1

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