Reputation: 103507
I want to scale images, but I don't want the image to look skewed.
The image has to be 115x115 (length x width).
The image can't be over 115 pixels high (length), but if needed, the width can be less than 115 but not more.
Is this tricky?
Upvotes: 8
Views: 9325
Reputation: 6025
You're looking to scale an image and preserve Aspect Ratio:
float MaxRatio = MaxWidth / (float) MaxHeight;
float ImgRatio = source.Width / (float) source.Height;
if (source.Width > MaxWidth)
return new Bitmap(source, new Size(MaxWidth, (int) Math.Round(MaxWidth /
ImgRatio, 0)));
if (source.Height > MaxHeight)
return new Bitmap(source, new Size((int) Math.Round(MaxWidth * ImgRatio,
0), MaxHeight));
return source;
Should help you, and if you're interested in the idea: Wikpedia article on Image Aspect Ratio
Upvotes: 2
Reputation: 100331
Based on Brij's answer I made this extension method:
/// <summary>
/// Resize image to max dimensions
/// </summary>
/// <param name="img">Current Image</param>
/// <param name="maxWidth">Max width</param>
/// <param name="maxHeight">Max height</param>
/// <returns>Scaled image</returns>
public static Image Scale(this Image img, int maxWidth, int maxHeight)
{
double scale = 1;
if (img.Width > maxWidth || img.Height > maxHeight)
{
double scaleW, scaleH;
scaleW = maxWidth / (double)img.Width;
scaleH = maxHeight / (double)img.Height;
scale = scaleW < scaleH ? scaleW : scaleH;
}
return img.Resize((int)(img.Width * scale), (int)(img.Height * scale));
}
/// <summary>
/// Resize image to max dimensions
/// </summary>
/// <param name="img">Current Image</param>
/// <param name="maxDimensions">Max image size</param>
/// <returns>Scaled image</returns>
public static Image Scale(this Image img, Size maxDimensions)
{
return img.Scale(maxDimensions.Width, maxDimensions.Height);
}
The resize method:
/// <summary>
/// Resize the image to the given Size
/// </summary>
/// <param name="img">Current Image</param>
/// <param name="width">Width size</param>
/// <param name="height">Height size</param>
/// <returns>Resized Image</returns>
public static Image Resize(this Image img, int width, int height)
{
return img.GetThumbnailImage(width, height, null, IntPtr.Zero);
}
Upvotes: 4
Reputation: 6122
You need to preserve aspect ratio:
float scale = 0.0;
if (newWidth > maxWidth || newHeight > maxHeight)
{
if (maxWidth/newWidth < maxHeight/newHeight)
{
scale = maxWidth/newWidth;
}
else
{
scale = maxHeight/newHeight;
}
newWidth = newWidth*scale;
newHeight = newHeight*scale;
}
In the code, Initially newWidth/newHeight are width/Height of image.
Upvotes: 6
Reputation: 2522
Take a look at Bertrands blog post about scaling images using GDI and WPF.
Upvotes: 0