Reputation: 4905
I am new to Unity. I have done a character walk animation in 3ds max and imported in Unity. I created Xcode project for iOS through Unity, and animation works as expected. I want to develop some UI button controls on screen and animate this animation in my iOS app, only when this button is clicked. How do i code it now for this UI controls and events? Do i need do adding these controls and events on the Xcode project (which created by Unity) (or) I can do everything like this kind of native code in Unity itself?
Please advise!
Thank you!
Getsy.
Upvotes: 0
Views: 460
Reputation: 13297
You can do all UI in the Unity itself. You have these options:
In you place, I'd create basic prototype controls with built-in Unity3d GUI, and by the time I'd need to create something more presentable, new Unity GUI would hopefully already be there.
Upvotes: 0