Reputation: 5682
My end goal is to use protobuf-net and GZipStream in an attempt to compress a List<MyCustomType>
object to store in a varbinary(max) field in SQL Server. I'm working on unit tests to understand how everything works and fits together.
Target .NET framework is 3.5.
My current process is:
At this point, the value from step #3 will be stored in a varbinary(max) field. I have no control over this. The steps resume with needing to take a base64 string and deserialize it to a concrete type.
byte[]
(good).Can someone assist with why the call to Serializer.Deserialize<string>
returns null
? I'm stuck on this one and hopefully a fresh set of eyes will help.
FWIW, I tried another version of this using List<T>
where T is a custom class I created and I Deserialize<>
still returns null.
FWIW 2, data.txt is a 4MB plaintext file residing on my C:.
[Test]
public void ForStackOverflow()
{
string data = "hi, my name is...";
//string data = File.ReadAllText(@"C:\Temp\data.txt");
string serializedBase64;
using (MemoryStream protobuf = new MemoryStream())
{
Serializer.Serialize(protobuf, data);
using (MemoryStream compressed = new MemoryStream())
{
using (GZipStream gzip = new GZipStream(compressed, CompressionMode.Compress))
{
byte[] s = protobuf.ToArray();
gzip.Write(s, 0, s.Length);
gzip.Close();
}
serializedBase64 = Convert.ToBase64String(compressed.ToArray());
}
}
byte[] base64byteArray = Convert.FromBase64String(serializedBase64);
using (MemoryStream base64Stream = new MemoryStream(base64byteArray))
{
using (GZipStream gzip = new GZipStream(base64Stream, CompressionMode.Decompress))
{
using (MemoryStream plainText = new MemoryStream())
{
byte[] buffer = new byte[4096];
int read;
while ((read = gzip.Read(buffer, 0, buffer.Length)) > 0)
{
plainText.Write(buffer, 0, read);
}
// why does this call to Deserialize return null?
string deserialized = Serializer.Deserialize<string>(plainText);
Assert.IsNotNull(deserialized);
Assert.AreEqual(data, deserialized);
}
}
}
}
Upvotes: 2
Views: 1886
Reputation: 1062492
Because you didn't rewind plainText
after writing to it. Actually, that entire Stream
is unnecessary - this works:
using (MemoryStream base64Stream = new MemoryStream(base64byteArray))
{
using (GZipStream gzip = new GZipStream(
base64Stream, CompressionMode.Decompress))
{
string deserialized = Serializer.Deserialize<string>(gzip);
Assert.IsNotNull(deserialized);
Assert.AreEqual(data, deserialized);
}
}
Likewise, this should work for the serialize:
using (MemoryStream compressed = new MemoryStream())
{
using (GZipStream gzip = new GZipStream(
compressed, CompressionMode.Compress, true))
{
Serializer.Serialize(gzip, data);
}
serializedBase64 = Convert.ToBase64String(
compressed.GetBuffer(), 0, (int)compressed.Length);
}
Upvotes: 4