Reputation: 3907
I am trying to distribute my iOS app, and I got the following error message during xCode validation. "storyboard file 'Main_iPhone~iphone.storyboardc' was not found please ensure the specified file is included in the bundle with any required device modifiers appended to the filename". Need some advices...
Upvotes: 15
Views: 7040
Reputation: 1440
I guess you accidentally deleted a storyboard file. In my case, I solved this like by creating a new storyboard file with a different name. Then copy paste all controllers from Main_iPhone~iphone to this and edit the plist and other places with the new file name. This will work
Upvotes: 1
Reputation: 3174
In your Build Phases -> Copy Bundle Resources make sure your main storyboard is included. For example main.storyboard. It will show up red. Some people think that because it's red it should be deleted. But without it, you will get this error when you try to submit to iTunes.
Upvotes: 1
Reputation: 943
Using xCode 6.0.1 I got this error. None of the other solutions listed here fixed it. I resolved it by deleting the storyboard in question from the project (Removing references only -- not moving to trash), then putting it back in via Add Files.
Upvotes: 1
Reputation: 851
Thanks, this helped me too.
I modified the ProgramFile-Info.plist under the Supporting Files folder. I found two columns with Main storyboard file base name. I deleted the iPad one that I was getting the error on and then I was able to submit.
Upvotes: 1
Reputation: 5093
Editing the plist file solved it for me.
I had a bug where it was looking for an iPad storyboard, even though I was only targeting iPhones. I simply had to delete the corresponding key/value pair from here.
Upvotes: 0
Reputation: 434
Remove the storyboard from the plist file if you use iPad
<key>UIMainStoryboardFile</key>
<string>Main</string>
or if you use iPhone
<key>UIMainStoryboardFile~ipad</key>
<string>Main</string>
Upvotes: 31
Reputation: 3907
I solved it by going to Target -> Build Phases -> Copy bundle resources, and add the Main_iPhone.storyboard file.
Upvotes: 4
Reputation: 181
You can just write the exact name of the storyboard according to apple guidelines default name is :- Main_iPhone.storyboard but i think you can change the name of the storyboard default to 'Main_iPhone~iphone.storyboardc' but they find the default name of storyboard in the bundle.
Upvotes: 2