Reputation: 3361
Imagine the following scenario:
I have this events:
And AfterLogin, I have others events, based on new/others objects available..
When the user make a login, I need to create a new subscription and subscribe or handle it (using others events).
When the user make a logoff, I need dispose these subscriptions and wait for AfterLogin again
It is very similar to:
Between values with Rx
The big diference that it is necessary a "factory" to create a subscription and dispose more later, I can't listen the source at the begin.
How can I handle this?
Upvotes: 0
Views: 154
Reputation: 29796
Since you have provided no code and the specification is a little vague, it's hard to give a specific code example, so this is a little scrappy.
But perhaps it will provide some inspiration or guide you to a more specific question. Posting some of what you have tried always helps!
The code gives you a single non-terminated stream that carries all events generated by logged in users across all sessions.
public class LoggedInActivity
{
[Test]
public void TestLoggingIn()
{
var sessionManager = new SessionManager();
var afterLogIn = Observable.FromEventPattern<SessionEventArgs>(
h => sessionManager.AfterLogin += h,
h => sessionManager.AfterLogin -= h)
.Select(x => x.EventArgs.UserId);
var beforeLogOff = Observable.FromEventPattern<SessionEventArgs>(
h => sessionManager.BeforeLogoff += h,
h => sessionManager.BeforeLogoff -= h)
.Select(x => x.EventArgs.UserId);
var loggedIn = afterLogIn.GroupByUntil(
userId => userId,
login => beforeLogOff.Where(y => y == login.Key));
Func<IGroupedObservable<int, int>, IObservable<string>> whileLoggedIn = login =>
Observable.Using(
() => sessionManager.AddSession(new Session(login.Key)),
session => Observable.FromEventPattern(
h => session.SomeEvent += h,
h => session.SomeEvent -= h)
.Select(x => "User " + login.Key + " had SomeEvent!")
.TakeUntil(login.LastAsync()));
// Single non-terminating stream that captures
// all events occuring during any login
var loggedInEvents = loggedIn.SelectMany(whileLoggedIn);
loggedInEvents.Subscribe(Console.WriteLine);
sessionManager.Login(1);
sessionManager.Sessions[1].RaiseSomeEvent();
sessionManager.Login(2);
sessionManager.Sessions[1].RaiseSomeEvent();
sessionManager.Sessions[2].RaiseSomeEvent();
sessionManager.Logoff(2);
sessionManager.Logoff(1);
}
}
public class SessionManager
{
public event EventHandler<SessionEventArgs> AfterLogin;
public event EventHandler<SessionEventArgs> BeforeLogoff;
private readonly Dictionary<int, Session> _sessions = new Dictionary<int, Session>();
public Dictionary<int, Session> Sessions { get { return _sessions; } }
public void Login(int userId)
{
var temp = AfterLogin;
if (temp != null)
{
AfterLogin(this, new SessionEventArgs(userId));
}
}
public Session AddSession(Session session)
{
_sessions.Add(session.UserId, session);
return session;
}
public void Logoff(int userId)
{
var temp = BeforeLogoff;
if (temp != null)
{
BeforeLogoff(this, new SessionEventArgs(userId));
}
Sessions.Remove(userId);
}
}
public class Session : IDisposable
{
private readonly int _userId;
public int UserId { get { return _userId; } }
public Session(int userId)
{
_userId = userId;
Console.WriteLine("User " + _userId + " logged in.");
}
public event EventHandler SomeEvent;
public void RaiseSomeEvent()
{
var temp = SomeEvent;
if (temp != null)
{
SomeEvent(this, EventArgs.Empty);
}
}
public void Dispose()
{
Console.WriteLine("User " + _userId + " logged out.");
}
}
public class SessionEventArgs : EventArgs
{
private readonly int _userId;
public SessionEventArgs(int userId)
{
_userId = userId;
}
public int UserId { get { return _userId; } }
}
Session instances and the observable streams of their events are created on login and get disposed on logoff.
The output from running the test is:
User 1 logged in.
User 1 had SomeEvent!
User 2 logged in.
User 1 had SomeEvent!
User 2 had SomeEvent!
User 2 logged out.
User 1 logged out.
Upvotes: 2