Reputation: 81
Three.js : could not initialise shader VALIDATE_STATUS: false, gl error [0]. I am receiving this error message in javascript console log. On google Chrome Version 31.0.1650.48 m. Any help would be appreciated reagrding this issue ..
Upvotes: 6
Views: 5414
Reputation: 146
EDIT OK I found the error, at least mine, it's the shader precision, it should be the same in the vertex shader and fragment shader. I was mixing precision highp float and mediump float (http://code.google.com/p/chromium/issues/detail?id=309527)
Exaclty same issue, my program use 2 shaders and can switch between them. One of the two doesn't work anymore since yesterday without any modification! (Chrome native gl 31.0.1650.57 m)
Upvotes: 1