Reputation: 81
What' I'm trying to do is prevent my sprite from going off the borders in a game I'm writing. It should be very simple, here is some pseudo-code of what my program does so far.
rect = my_sprite_img.get_rect()
while (1)
if keydown = left:
direction = [-30,0]
elif keydown = right:
direction = [30,0]
rect = rect.move(direction)
screen.blit(mysprite_img, rect)
Again, this is not my real code just a super simple example.
All I want to be able to do is to say
"If rect.position.x < 0 : don't move left"
Is there a built in function that gives me the coordinates of a rect, because I haven't been able to find one by looking at http://www.pygame.org/docs/ref/rect.html
Thanks in advance.
Upvotes: 5
Views: 25182
Reputation: 76792
See the documentation here:
http://www.pygame.org/docs/ref/rect.html
The Rect object has several virtual attributes which can be used to move and align the Rect:
top, left, bottom, right topleft, bottomleft, topright, bottomright midtop, midleft, midbottom, midright center, centerx, centery size, width, height w, h
So, you can use rect.left
for the x coordinate, and rect.top
for the y coordinate. These are attributes, not functions.
Upvotes: 8