gabrjan
gabrjan

Reputation: 3049

Is there any other way to load sprites?

Hi there I was wondering if in unity there is any other way of loading sprites during game, that doesn't include using resources.load. That's because i have some large images and load seemse to be quite consuming.

Any ideas?

Upvotes: 2

Views: 882

Answers (1)

Dish
Dish

Reputation: 509

Stream classes can be used to control loading process instead of Resources.Load(). In this way, you can partially load a resource, stop loading, and resume the loading later. Below link will be helpful.

http://forum.unity3d.com/threads/160787-Texture-Stream-Loading

Upvotes: 1

Related Questions