Reputation: 59
Whenever I run my code the Python Window that shows up does not respond.
Is there something wrong with my code or do I have to re-install pygame and python?
I get a black pygame window and then it turns white and says not responding?
Also I am new to this so please make this as simple as possible. I tried looking everywhere for the answer but could not get it in a way that I could understand.
Please help me out. Thanks :)
import pygame
from pygame.locals import *
pygame.init()
width, height = 640, 480
screen=pygame.display.set_mode((width, height))
player = pygame.images.load("resources/images/dude.png")
while 1:
# 5 - clear the screen before drawing it again
screen.fill(0)
# 6 - draw the screen elements
screen.blit(player, (100,100))
# 7 - update the screen
pygame.display.flip()
# 8 - loop through the events
for event in pygame.event.get():
# check if the event is the X button
if event.type==pygame.QUIT:
# if it is quit the game
pygame.quit()
exit(0)
Upvotes: 5
Views: 17878
Reputation: 21
Replace that for loop with this
while not done:
for event in pygame.event.get():
if event.type == pygame.QUIT:
done = True
Upvotes: 2
Reputation: 101
From my personal experience,if you run pygame code from IDLE it often does not respond at all.Try saving your project as a .py file and then run it with python.exe.It always works for me. And as furas said use
player = pygame.image.load("resources/images/dude.png")
instead of
player = pygame.images.load("resources/images/dude.png")
Upvotes: 2
Reputation:
Don't import pygame.locals
. It is actually unnecessary, since you are already importing pygame
.
Also, as @furas said, it should be:
player = pygame.image.load("resources/images/dude.png")
Not:
player = pygame.images.load("resources/images/dude.png")
This will clear up some of the problems in your code.
Upvotes: 2