Reputation: 573
So is there a way to disable mousedown and / or click event on input range element but at the same time let user drag slider around and still fire on change event?
Disable clicking on line but still enable slider to be dragged around. I would like to prevent users to jump (with mousedown / click) in the middle of slider but I wanna let them drag it so value changes.
<input id="slider" name="slider" type="range" value="-1" min="-1" max="30" step="1" />
This does not help as on change for range gets called and messes up numbers.
$slider.on('mousedown', function(event) {
//event.preventDefault();
this.value = -1;
/* Act on the event */
console.log("mousedown");
});
$slider.on('click', function(event) {
event.preventDefault();
this.value = -1;
/* Act on the event */
console.log("click");
});
If I call event.preventDefault();
on mousedown slider does not work and can not be dragged around. Is there a way around that.
I am trying to recreate this effect in html is there any jQuery effect for this kind a zoom?
Upvotes: 15
Views: 11785
Reputation: 89294
You can use CSS pseudos-classes to give the thumb
of the input
pointer-events:auto
(allow mouse events) and give the rest of the range input pointer-events: none
(do not allow mouse events).
See: pointer-events
input[type=range]{
pointer-events: none;
}
input[type=range]::-webkit-slider-thumb{/*Webkit Browsers like Chrome and Safari*/
pointer-events: auto;
}
input[type=range]::-moz-range-thumb{/*Firefox*/
pointer-events: auto;
}
input[type=range]::-ms-thumb{/*Internet Explorer*/
pointer-events: auto;
}
<input type="range" value="0" min="0" max="100"/>
Upvotes: 22
Reputation: 1467
Here is my try:
//First block control click + move event
var current_value = $("#slider").val();
$("#slider").on('mousedown', function(event) {
$("#slider").on("mousemove", function (e) {
if ($("#slider").val() == parseInt(current_value)+1
|| $("#slider").val() == parseInt(current_value)-1) {
current_value = $(this).val();
} else {
$("#slider").val(current_value);
}
})
});
//Second block control click on line
$("#slider").on("mouseup", function() {
if ($("#slider").val() == parseInt(current_value)+1
|| $("#slider").val() == parseInt(current_value)-1) {
current_value = $(this).val();
} else {
$("#slider").val(current_value);
}
})
NB : if you move to fast the slider, it will jump step, and then back to initial position.
JSFiddle : https://jsfiddle.net/xpvt214o/674502/
Upvotes: 0
Reputation: 3908
You can control parts of the range with CSS and in that way disable the pointer events for all of those parts them except the thumb
of the slider. In this way, click events are only registered when the button of the slider is clicked.
pointer-events: none; // disable all event on the range
Use the pseudo-class selectors to target the thumb and cover all major browsers like this.
input[type=range]::-webkit-slider-thumb { // support webkit (e.g. Chrome/Safari)
input[type=range]::-moz-range-thumb { // support for Firefox
input[type=range]::-ms-thumb // support for IE
Here's how that would look in action.
$("#slider").on('mousedown', function(event) {
console.log('Mouse-down: only fired when thumb of the range is clicked');
});
$("#slider").on('mouseup', function(event) {
console.log('Mouse-up: only fired when thumb of the range is clicked');
});
input[type=range] {
pointer-events: none;
}
input[type=range]::-webkit-slider-thumb {
pointer-events: auto;
}
input[type=range]::-moz-range-thumb {
pointer-events: auto;
}
input[type=range]::-ms-thumb {
pointer-events: auto;
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<input id="slider" name="slider" type="range" value="-1" min="-1" max="30" step="1" />
More information on pointer-events can be found in the MDN docs.
Upvotes: 6
Reputation: 813
Why not use "mouseup" instead of "click"?
$("#slider").on('mousedown', function(event) {
//event.preventDefault();
/* Act on the event */
console.log("mousedown", this.value);
});
$("#slider").on('mouseup', function(event) {
//event.preventDefault();
/* Act on the event */
console.log("mouseup", this.value);
});
Is this what you are trying to accomplish? Experiment with the fiddle if you'd like. :-)
Upvotes: -1