randombits
randombits

Reputation: 48450

Two row UISegmentedControl

Is it possible to have a UISegmentedControl span two rows on the iPhone? I've seen this done in a few apps, but not finding what I need in the documentation. Perhaps it's a custom UIButton designed to look like UISegmentedControl.

Upvotes: 2

Views: 1033

Answers (2)

user1853312
user1853312

Reputation: 206

I was looking for this as well.

I even wanted the second row to look like a part of the first, more like a grid. Could only find to use a second UISegmentedControl, and combined it with another trick to take care of the unnecessary rounded edges.


In my implementation I inherit from UIControl (inherits from UIView), Added 2 UISegmentControls, 2 UIViews to clip the edges and make them look as one.

Further I make some adjustments to set the textfields visually back in the centre.

Easily expanded horizontally, and with minor effort a third,... row could be added too.

The header:

//  YHSegmentedGridControl.h
#import <UIKit/UIKit.h>

@interface YHSegmentedGridControl : UIControl{
    UISegmentedControl *a,*b;
    UIView *va,*vb;
}

- (void)setSelectedSegmentIndex:(NSInteger)index;
- (NSInteger)selectedSegmentIndex;

@end

In the .m file:

//  YHSegmentedGridControl.m
//  UITestSegment2D
//  Created by Yh on 22/04/13.

#import "YHSegmentedGridControl.h"

@implementation YHSegmentedGridControl

- (id)initWithFrame:(CGRect)frame
{
    self = [super initWithFrame:frame];
    if (self) {
        // Initialization code

        [self initWithDefaults];
    }
    return self;
}

The actual work:

-(void) initWithDefaults{
    a = [[UISegmentedControl alloc] initWithItems:[NSArray arrayWithObjects: @"1", @"2", nil]];
    b = [[UISegmentedControl alloc] initWithItems:[NSArray arrayWithObjects: @"3", @"4", nil]];

    float e = 75;
    int d = (int)e/7;

    [a setFrame:CGRectMake(0, 0, 2*e, e+2*d)];
    [b setFrame:CGRectMake(0, -2*d, 2*e, e+2*d)];

    [a setContentOffset:CGSizeMake(0, -d) forSegmentAtIndex:0];
    [a setContentOffset:CGSizeMake(0, -d) forSegmentAtIndex:1];
    [b setContentOffset:CGSizeMake(0, +d) forSegmentAtIndex:0];
    [b setContentOffset:CGSizeMake(0, +d) forSegmentAtIndex:1];

    [a addTarget:self
          action:@selector(pickOne:)
forControlEvents:UIControlEventValueChanged];
    [b addTarget:self
          action:@selector(pickOne:)
forControlEvents:UIControlEventValueChanged];

    va = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 2*e, e)];
    vb = [[UIView alloc] initWithFrame:CGRectMake(0, e, 2*e, e)];

    [va setClipsToBounds:YES];
    [vb setClipsToBounds:YES];

    [self setFrame:CGRectMake(0,0,2*e,2*e)];

    [va addSubview:a];
    [vb addSubview:b];

    [self addSubview:va];
    [self addSubview:vb];
}

- (void)setSelectedSegmentIndex:(NSInteger)index{
    if(index == UISegmentedControlNoSegment){
        [a setSelectedSegmentIndex:UISegmentedControlNoSegment];
        [b setSelectedSegmentIndex:UISegmentedControlNoSegment];
    } else if(index < a.numberOfSegments){
        [a setSelectedSegmentIndex:index];
        [b setSelectedSegmentIndex:UISegmentedControlNoSegment];
    } else if(index < ( a.numberOfSegments + b.numberOfSegments )){
        [b setSelectedSegmentIndex:(index - a.numberOfSegments)];
        [a setSelectedSegmentIndex:UISegmentedControlNoSegment];
    }else
        NSLog(@"No such segment: index to high");
}


- (NSInteger)selectedSegmentIndex{
    if(a.selectedSegmentIndex != UISegmentedControlNoSegment)
        return a.selectedSegmentIndex;
    else if(b.selectedSegmentIndex != UISegmentedControlNoSegment)
        return b.selectedSegmentIndex + a.numberOfSegments;
    else
        return UISegmentedControlNoSegment;
    return 0;
}

- (void)pickOne:(id)sender{
    if(sender == a)
        [b setSelectedSegmentIndex:UISegmentedControlNoSegment];
    if(sender == b)
        [a setSelectedSegmentIndex:UISegmentedControlNoSegment];
    //notify
    [self sendActionsForControlEvents:UIControlEventValueChanged];
}

@end

Upvotes: 1

Adam Woś
Adam Woś

Reputation: 2473

It's not possible using standard UISegmentedControl - you'll have to draw it on your own.

Upvotes: 0

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