Reputation: 9913
I am facing error App Terminated due to Memory Pressure when I capture some images using UIImagePickerController Camera.
I receive memory warnings first and then suddenly app crashes. This issue is in iOS 7 specifically as in iOS 6 it is working fine.
Does someone know why is this memory issue occuring in iOS 7 on using camera.
Note: I tried to minimize RAM usage because it may also be the reason for this memory pressure. But still getting warning.
Upvotes: 9
Views: 5382
Reputation: 2352
I just posted this answer on a similar post (iOS 7 UIImagePicker preview black screen). Here's what I said:
About 5 months ago my team discovered a memory leak with UIImagePickerController. Each instantiation slowed down the app exponentially (i.e. first alloc-init had a 1 second delay, second had a 2 second delay, third had a 5 second delay). Eventually, we were having 30-60 delays (similar to what you're experiencing).
We resolved the issue by subclassing UIImagePickerController and making it a Singleton. That way it was only ever initialized once. Now our delay is minimal and we avoid the leak. If subclassing isn't an option, try a class property in your viewController and just lazy load it like so.
-(UIImagePickerController *)imagePicker{
if(!_imagePicker){
_imagePicker = [[UIImagePickerController alloc]init];
_imagePicker.sourceType = UIImagePickerControllerSourceTypeCamera;
}
return _imagePicker;
}
Then you can just call it later like:
[self presentViewController:self.imagePicker animated:YES completion:nil];
From what I could tell, this is just an issue with the UIImagePickerController in iOS 7. Previous versions seems to be fine.
Upvotes: 5