Reputation: 3585
Here, I am saving the captured image on sdcard from camera. Here, captured image size is greater than 1 MB
. I want to reduce this size to nearly 500kb to 600kb before saving to sdcard. How could I do that?
try
{
Bitmap mPhoto;
mPhoto = android.provider.MediaStore.Images.Media.getBitmap(cr, CheckInGallery.mUri);
ByteArrayOutputStream bytes = new ByteArrayOutputStream();
mPhoto.compress(Bitmap.CompressFormat.PNG, 100, bytes);
File direct = new File(Environment.getExternalStorageDirectory() + "/RetailRun");
String mydate = java.text.DateFormat.getDateTimeInstance().format(Calendar.getInstance().getTime());
Toast.makeText(getBaseContext(), "Time :" + mydate, 5000).show();
if(!direct.exists())
{
direct.mkdir();
File file = new File(Environment.getExternalStorageDirectory()+File.separator + "/MyImage/image" + mydate +".jpg");
file.createNewFile();
FileOutputStream fo = new FileOutputStream(file);
fo.write(bytes.toByteArray());
fo.close();
}
else
{
File file = new File(Environment.getExternalStorageDirectory()+File.separator + "/MyImage/image" + mydate +".jpg");
file.createNewFile();
FileOutputStream fo = new FileOutputStream(file);
fo.write(bytes.toByteArray());
fo.close();
}
}
catch (Exception e)
{
Toast.makeText(this, e.getMessage(), Toast.LENGTH_SHORT).show();
}
Upvotes: 4
Views: 18111
Reputation: 8436
This is what worked for me.
public void onImageSelected(){
Uri uri=null; // get the uri of the image result from the intent
try {
Bitmap bitmap = handleSamplingAndRotationBitmap(this, uri);
byte[] bytes = getBytesFromBitmap(bitmap);
//getPresenter.upload(bytes);
} catch (IOException e) {
e.printStackTrace();
}
}
/**
* returns an aligned bitmap with size not exceeding the MAX_HEIGHT
* @param context
* @param selectedImage
* @return
* @throws IOException
*/
public Bitmap handleSamplingAndRotationBitmap(Context context, Uri selectedImage)
throws IOException {
Bitmap decoded = getImageSampleOutput(context,selectedImage);
decoded = rotateImageIfRequired(this, decoded, selectedImage);
return decoded;
}
public Bitmap getImageSampleOutput(Context context, Uri selectedImage) throws IOException {
int MAX_HEIGHT = 1200;
int MAX_WIDTH = 1600;
// First decode with inJustDecodeBounds=true to check dimensions
final BitmapFactory.Options options = new BitmapFactory.Options();
options.inJustDecodeBounds = true;
InputStream imageStream = context.getContentResolver().openInputStream(selectedImage);
BitmapFactory.decodeStream(imageStream, null, options);
imageStream.close();
// Calculate inSampleSize
options.inSampleSize = calculateInSampleSize(options, MAX_WIDTH, MAX_HEIGHT);
// Decode bitmap with inSampleSize set
options.inJustDecodeBounds = false;
imageStream = context.getContentResolver().openInputStream(selectedImage);
Bitmap img = BitmapFactory.decodeStream(imageStream, null, options);
Bitmap decoded = compressImage(img);
return decoded;
}
/**
* Used to compress the image to prevent any Memory overflows.
* @param bitmap
* @return
*/
public Bitmap compressImage(Bitmap bitmap) {
ByteArrayOutputStream out = new ByteArrayOutputStream();
bitmap.compress(Bitmap.CompressFormat.JPEG, 100, out);
return BitmapFactory.decodeStream(new ByteArrayInputStream(out.toByteArray()));
}
private static int calculateInSampleSize(BitmapFactory.Options options,
int reqWidth, int reqHeight) {
// Raw height and width of image
final int height = options.outHeight;
final int width = options.outWidth;
int inSampleSize = 1;
if (height > reqHeight || width > reqWidth) {
// Calculate ratios of height and width to requested height and width
final int heightRatio = Math.round((float) height / (float) reqHeight);
final int widthRatio = Math.round((float) width / (float) reqWidth);
// Choose the smallest ratio as inSampleSize value, this will guarantee a final image
// with both dimensions larger than or equal to the requested height and width.
inSampleSize = heightRatio < widthRatio ? heightRatio : widthRatio;
// This offers some additional logic in case the image has a strange
// aspect ratio. For example, a panorama may have a much larger
// width than height. In these cases the total pixels might still
// end up being too large to fit comfortably in memory, so we should
// be more aggressive with sample down the image (=larger inSampleSize).
final float totalPixels = width * height;
// Anything more than 2x the requested pixels we'll sample down further
final float totalReqPixelsCap = reqWidth * reqHeight * 2;
while (totalPixels / (inSampleSize * inSampleSize) > totalReqPixelsCap) {
inSampleSize++;
}
}
return inSampleSize;
}
private static Bitmap rotateImageIfRequired(Context context, Bitmap img, Uri selectedImage) {
// Detect rotation
int rotation = getRotation(context, selectedImage);
if (rotation != 0) {
Matrix matrix = new Matrix();
matrix.postRotate(rotation);
Bitmap rotatedImg = Bitmap.createBitmap(img, 0, 0, img.getWidth(), img.getHeight(), matrix, true);
img.recycle();
return rotatedImg;
} else {
return img;
}
}
/**
* Get the rotation of the last image added.
*
* @param context
* @param selectedImage
* @return
*/
private static int getRotation(Context context, Uri selectedImage) {
int rotation = 0;
ContentResolver content = context.getContentResolver();
Cursor mediaCursor = content.query(MediaStore.Images.Media.EXTERNAL_CONTENT_URI,
new String[]{"orientation", "date_added"},
null, null, "date_added desc");
if (mediaCursor != null && mediaCursor.getCount() != 0) {
while (mediaCursor.moveToNext()) {
rotation = mediaCursor.getInt(0);
break;
}
}
mediaCursor.close();
return rotation;
}
public byte[] getBytesFromBitmap(Bitmap bmp){
ByteArrayOutputStream stream = new ByteArrayOutputStream();
bmp.compress(Bitmap.CompressFormat.JPEG,70,stream);
byte[] byteArray = stream.toByteArray();
return byteArray;
}
On a Samusung Galaxy S7, i was able to reduce the size down to 300kb.
Upvotes: 1
Reputation: 1280
After reading the other answers and not finding exactly what I wanted, here's my approach at acquiring an appropriately scaled bitmap. This is an adaptation of Prabu's answer.
It makes sure your picture is scaled in a way that does not deform the dimensions of the photo:
public saveScaledPhotoToFile() {
//Convert your photo to a bitmap
Bitmap photoBm = (Bitmap) "your Bitmap image";
//get its orginal dimensions
int bmOriginalWidth = photoBm.getWidth();
int bmOriginalHeight = photoBm.getHeight();
double originalWidthToHeightRatio = 1.0 * bmOriginalWidth / bmOriginalHeight;
double originalHeightToWidthRatio = 1.0 * bmOriginalHeight / bmOriginalWidth;
//choose a maximum height
int maxHeight = 1024;
//choose a max width
int maxWidth = 1024;
//call the method to get the scaled bitmap
photoBm = getScaledBitmap(photoBm, bmOriginalWidth, bmOriginalHeight,
originalWidthToHeightRatio, originalHeightToWidthRatio,
maxHeight, maxWidth);
/**********THE REST OF THIS IS FROM Prabu's answer*******/
//create a byte array output stream to hold the photo's bytes
ByteArrayOutputStream bytes = new ByteArrayOutputStream();
//compress the photo's bytes into the byte array output stream
photoBm.compress(Bitmap.CompressFormat.JPEG, 40, bytes);
//construct a File object to save the scaled file to
File f = new File(Environment.getExternalStorageDirectory()
+ File.separator + "Imagename.jpg");
//create the file
f.createNewFile();
//create an FileOutputStream on the created file
FileOutputStream fo = new FileOutputStream(f);
//write the photo's bytes to the file
fo.write(bytes.toByteArray());
//finish by closing the FileOutputStream
fo.close();
}
private static Bitmap getScaledBitmap(Bitmap bm, int bmOriginalWidth, int bmOriginalHeight, double originalWidthToHeightRatio, double originalHeightToWidthRatio, int maxHeight, int maxWidth) {
if(bmOriginalWidth > maxWidth || bmOriginalHeight > maxHeight) {
Log.v(TAG, format("RESIZING bitmap FROM %sx%s ", bmOriginalWidth, bmOriginalHeight));
if(bmOriginalWidth > bmOriginalHeight) {
bm = scaleDeminsFromWidth(bm, maxWidth, bmOriginalHeight, originalHeightToWidthRatio);
} else if (bmOriginalHeight > bmOriginalWidth){
bm = scaleDeminsFromHeight(bm, maxHeight, bmOriginalHeight, originalWidthToHeightRatio);
}
Log.v(TAG, format("RESIZED bitmap TO %sx%s ", bm.getWidth(), bm.getHeight()));
}
return bm;
}
private static Bitmap scaleDeminsFromHeight(Bitmap bm, int maxHeight, int bmOriginalHeight, double originalWidthToHeightRatio) {
int newHeight = (int) Math.max(maxHeight, bmOriginalHeight * .55);
int newWidth = (int) (newHeight * originalWidthToHeightRatio);
bm = Bitmap.createScaledBitmap(bm, newWidth, newHeight, true);
return bm;
}
private static Bitmap scaleDeminsFromWidth(Bitmap bm, int maxWidth, int bmOriginalWidth, double originalHeightToWidthRatio) {
//scale the width
int newWidth = (int) Math.max(maxWidth, bmOriginalWidth * .75);
int newHeight = (int) (newWidth * originalHeightToWidthRatio);
bm = Bitmap.createScaledBitmap(bm, newWidth, newHeight, true);
return bm;
}
Here's a corresponding link to my GitHub Gist: https://gist.github.com/Lwdthe1/2d1cd0a12f30c18db698
Upvotes: 0
Reputation: 821
**Reduce captured image size and save ..in kb**
String imagePath = context.getFilesDir().getAbsolutePath() + File.separatorChar + "FolderName" + File.separatorChar + "ImageFolder" + File.separatorChar + imageName + ".jpg";
File prescImagefile = new File(imagePath);
try
{
if (prescImagefile.exists() == false)
{
prescImagefile.getParentFile().mkdirs();
prescImagefile.createNewFile();
}
}
catch (IOException e)
{
// Log.e("TAG", "Could not create file.", e);
}
if (prescImagefile != null)
{
mCapturedImageURI = Uri.fromFile(prescImagefile);
if (mCapturedImageURI != null)
{
Intent cameraIntent = new Intent(MediaStore.ACTION_IMAGE_CAPTURE);
cameraIntent.putExtra(MediaStore.EXTRA_OUTPUT, mCapturedImageURI);
startActivityForResult(cameraIntent, CAMERA_REQUEST);
}
}
@Override
public void onActivityResult(int requestCode, int resultCode, Intent data)
{
if (resultCode == RESULT_OK)
{
if (requestCode == CAMERA_REQUEST)
{
try
{
String path = mCapturedImageURI.getPath();
StoreImage(context, mCapturedImageURI, prescImagefile);
}
catch (Exception e)
{
e.printStackTrace();
}
}
}
}
public static void StoreImage(Context mContext, Uri imgUri, File imageDir)
{
Bitmap bm = null;
try
{
BitmapFactory.Options options = new BitmapFactory.Options();
options.inSampleSize = 2;
// bm = Media.getBitmap(mContext.getContentResolver(), imageLoc);
bm = BitmapFactory.decodeStream(mContext.getContentResolver().openInputStream(imgUri), null, options);
FileOutputStream out = new FileOutputStream(imageDir);
bm.compress(Bitmap.CompressFormat.JPEG, 20, out);
bm.recycle();
}
catch (Exception e)
{
e.printStackTrace();
}
}
Upvotes: 0
Reputation: 2776
mPhoto.compress(Bitmap.CompressFormat.PNG, 100, bytes);
100 in this is the best quality. If u want reduce size, then try to decrase that value
Other way may be to use inSampleSize parameters of BitmapFactory.Options(). That should reduce size too. You can read abut that here
edit: Some code
BitmapFactory.Options options = new BitmapFactory.Options();
options.inSampleSize=2; //4, 8, etc. the more value, the worst quality of image
Bitmap bmp=BitmapFactory.decodeStream(getContentResolver().openInputStream(CheckInGallery.mUri), null, options);
That should load image with little worse quality.
then save image
bmp.compress(Bitmap.CompressFormat.PNG, 70, bytes);
Upvotes: 3
Reputation: 11188
Set height and width of your bitmap is device specific...
@SuppressLint("NewApi")
public static int getDeviceWidth(Activity activity) {
int deviceWidth = 0;
Point size = new Point();
WindowManager windowManager = activity.getWindowManager();
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB) {
windowManager.getDefaultDisplay().getSize(size);
deviceWidth = size.x;
} else {
Display display = windowManager.getDefaultDisplay();
deviceWidth = display.getWidth();
}
return deviceWidth;
}
@SuppressLint("NewApi")
public static int getDeviceHeight(Activity activity) {
int deviceHeight = 0;
Point size = new Point();
WindowManager windowManager = activity.getWindowManager();
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB) {
windowManager.getDefaultDisplay().getSize(size);
deviceHeight = size.y;
} else {
Display display = windowManager.getDefaultDisplay();
deviceHeight = display.getHeight();
}
return deviceHeight;
}
this method reduce image size .its work in my project.
Upvotes: 0