Reputation:
I started learning C++ and I tried to run the classic Hello World program:
#include <iostream>
using namespace std;
int main ()
{
cout << "Hello, World!";
return 0;
}
but when I compile it in terminal using GCC I always get that error:
Undefined symbols for architecture x86_64:
"std::basic_string<char, std::char_traits<char>, std::allocator<char> >::size() const", referenced from:
std::__verify_grouping(char const*, unsigned long, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)in ccpe3DPY.o
"std::basic_string<char, std::char_traits<char>, std::allocator<char> >::operator[](unsigned long) const", referenced from:
std::__verify_grouping(char const*, unsigned long, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)in ccpe3DPY.o
"std::cout", referenced from:
_main in ccpe3DPY.o
"std::basic_ostream<char, std::char_traits<char> >& std::operator<< <std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*)", referenced from:
_main in ccpe3DPY.o
"std::ios_base::Init::Init()", referenced from:
__static_initialization_and_destruction_0(int, int)in ccpe3DPY.o
"std::ios_base::Init::~Init()", referenced from:
___tcf_0 in ccpe3DPY.o
"___gxx_personality_v0", referenced from:
Dwarf Exception Unwind Info (__eh_frame) in ccpe3DPY.o
ld: symbol(s) not found for architecture x86_64
collect2: ld returned 1 exit status
can you tell me why?
Upvotes: 2
Views: 889
Reputation: 317
Thats a C compiler you need to use a C++ compiler like rob says above g++. Also if you are a beginner I would highly recommend using Microsoft visual studio express if you run a windows OS; if not then netbeans.
Upvotes: 2
Reputation: 163287
You've compiled your program with gcc
, which is a C compiler, not a C++ compiler. Use g++
instead; it knows to include the C++ run-time libraries, where those missing symbols are defined.
Upvotes: 10