user2609847
user2609847

Reputation: 185

how to call a package/project of libgdx into android project

Is it possible to call a libgdx project on some event generation of android like onTouch/onClick

public void onClick(View v) {
switch (v.getId()) {
   case R.id.imgb1:
     libgdxproj1;
     break;
   case R.id.imgb2:
     libgdxproj2;
     break;
   }
}

I'm new to libgdx and andoid.

Upvotes: 1

Views: 90

Answers (1)

Daahrien
Daahrien

Reputation: 10320

Libgdx core is running on an Activity, for example:

public class MainActivity extends AndroidApplication {
    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);

        AndroidApplicationConfiguration cfg = new AndroidApplicationConfiguration();
        cfg.useGL20 = false;
        cfg.useAccelerometer = false;
        cfg.useCompass = false;
        cfg.useWakelock = true;

        initialize(new GameName(), cfg);
    }
}

So if you want to call it from another Activity, just:

Intent intent = new Intent(Activity1.this, MainActivity.class);
startActivity(intent);      
finish();

Upvotes: 3

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