Reputation: 5534
I have a user control with 7 shapes into it.
<UserControl x:Class="Gramas.OdontogramaUI.PiezaUI"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
mc:Ignorable="d"
d:DesignHeight="280" Width="238.429" Name="EstaPieza" Margin="0,2" Loaded="EstaPieza_Loaded">
<UserControl.Resources>
<Style x:Key="Partes" TargetType="{x:Type Rectangle}"/>
</UserControl.Resources>
<Grid RenderTransformOrigin="0.5,0.457">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="31*"/>
<ColumnDefinition Width="45*"/>
<ColumnDefinition Width="87*"/>
<ColumnDefinition Width="44*"/>
<ColumnDefinition Width="31*"/>
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="53"/>
<RowDefinition Height="36*"/>
<RowDefinition Height="74*"/>
<RowDefinition Height="41*"/>
<RowDefinition Height="52*"/>
<RowDefinition Height="24"/>
</Grid.RowDefinitions>
<Viewbox Margin="0,0,0,0" Stretch="Fill" Grid.RowSpan="5" Grid.ColumnSpan="5">
<Grid Name="ContenedorPieza" Height="299.814" Width="238.429">
<Path x:Name="Shape1" Data=""/>
<Path x:Name="Shape2" Data=""/>
<Path x:Name="Shape3" Data=""/>
<Path x:Name="Shape4" Data=""/>
<Path x:Name="Shape5" Data=""/>
<Path x:Name="Shape6" Data=""/>
<Path x:Name="Shape7" Data=""/>
</Grid>
</Viewbox>
<TextBlock x:Name="NombrePieza" Text="{Binding ElementName=Esta_Pieza,Path=Pieza.Id}" Grid.Row="5" Margin="0" Height="Auto" Width="Auto" Grid.ColumnSpan="5" Panel.ZIndex="0" HorizontalAlignment="Center" VerticalAlignment="Center" Foreground="{DynamicResource {x:Static SystemColors.HotTrackBrushKey}}" FontWeight="ExtraBold"/>
</Grid>
</UserControl>
Each shape is named using x:Shape1
, I' want to control mousedown event
into a single method
Shape1.MouseDown += Superficie_MouseDown;
Shape2.MouseDown += Superficie_MouseDown;
. . .
private void Superficie_MouseDown(object sender, MouseButtonEventArgs e)
{
//some stuff here;
}
My problem is I Can't Access the Name of the sender in my code behind, how can I do to identify the sender ? must handle it in separate methods.... one for each shape ?
Upvotes: 0
Views: 1270
Reputation: 81253
Typecast sender to shape and access Name property of shape:
private void Superficie_MouseDown(object sender, MouseButtonEventArgs e)
{
string name = ((Shape)sender).Name;
}
Upvotes: 1