Reputation: 221
I have a server with a incoming socket from a client.
I need the get the IP address of the remote client.
Tried searching google for in_addr
but it's a bit troublesome.
Any suggestions?
Upvotes: 22
Views: 36009
Reputation: 273756
You need the getpeername
function:
// assume s is a connected socket
socklen_t len;
struct sockaddr_storage addr;
char ipstr[INET6_ADDRSTRLEN];
int port;
len = sizeof addr;
getpeername(s, (struct sockaddr*)&addr, &len);
// deal with both IPv4 and IPv6:
if (addr.ss_family == AF_INET) {
struct sockaddr_in *s = (struct sockaddr_in *)&addr;
port = ntohs(s->sin_port);
inet_ntop(AF_INET, &s->sin_addr, ipstr, sizeof ipstr);
} else { // AF_INET6
struct sockaddr_in6 *s = (struct sockaddr_in6 *)&addr;
port = ntohs(s->sin6_port);
inet_ntop(AF_INET6, &s->sin6_addr, ipstr, sizeof ipstr);
}
printf("Peer IP address: %s\n", ipstr);
Upvotes: 39
Reputation: 43456
Assuming you're using accept()
to accept incoming socket connections, getpeername()
isn't needed. The address information is available via the 2nd and 3rd parameters of the accept()
call.
Here is Eli's answer modified to do it without getpeername()
:
int client_socket_fd;
socklen_t len;
struct sockaddr_storage addr;
char ipstr[INET6_ADDRSTRLEN];
int port;
len = sizeof addr;
client_socket_fd = accept(server_socket_fd, (struct sockaddr*)&addr, &len);
// deal with both IPv4 and IPv6:
if (addr.ss_family == AF_INET) {
struct sockaddr_in *s = (struct sockaddr_in *)&addr;
port = ntohs(s->sin_port);
inet_ntop(AF_INET, &s->sin_addr, ipstr, sizeof ipstr);
} else { // AF_INET6
struct sockaddr_in6 *s = (struct sockaddr_in6 *)&addr;
port = ntohs(s->sin6_port);
inet_ntop(AF_INET6, &s->sin6_addr, ipstr, sizeof ipstr);
}
printf("Peer IP address: %s\n", ipstr);
Upvotes: 22
Reputation: 239321
Since you say it is an incoming connection from a client, as an alternative to getpeername
you can just save the address that was returned by the accept()
call, in the second and third parameters.
Upvotes: 2