Reputation: 17223
I am doing something like this:
MyClass::MyClass(QWidget *parent) : QLabel(parent)
{
this->MyMenu = new QMenu();
QAction* act_del = new QAction(MyMenu);
act_delete->setText("MyAction");
MyMenu->addAction(act_del);
QObject::connect(act_del,SIGNAL(triggered()),this,SLOT(MySlot()));
}
void MyClass::MySlot()
{
//Not called
}
Any suggestion on when the SIGNAL is triggered the SLOT is not called. Here is where the menu is displayed:
void MyClass::contextMenuEvent(QContextMenuEvent *ev)
{
QPoint globalPos = this->mapToGlobal(ev->pos());
QAction* selectedItem = MyMenu->exec(globalPos);
if (selectedItem)
{
}
else
{
// nothing was chosen
}
}
Any suggestions on why the SLOT is not called?
Upvotes: 3
Views: 342