Reputation: 830
I have an array of bitmaps myBitmapArray
that are drawn on canvas randomly. I have a random variable Random rnd = new Random();
and each time the onDraw
method is called (with a rate of 10 frames per second), I perform this code: canvas.drawBitmap(myBitmapArray.get(rnd.nextInt(6)), x + xSpeed, y + ySpeed, null);
where xSpeed
and ySpeed
are used to change the location of every bitmap on the canvas. Bitmaps are drawn as expected.
I also use the onTouchEvent
to play some sounds according to the bitmap touched (e.g. if the bitmap touched is a character, then that character is pronounced). My problem is in performing this task.
I know that I need to check that the touch event x and y are inside the bitmap image but since I draw the bitmaps randomly, I don't know how to get their coordinates to make it possible to check.
Any idea on how I may solve this issue?
FYI: I have checked this question but without much help: here!
Upvotes: 0
Views: 383
Reputation: 894
You have to keep track of the X and Y position of your bitmap. Otherwise its impossible to know where your bitmap is drawn. Once you have your X and Y position of bitmap you can put the logic you have found and provided the link in your question.
Upvotes: 1