Reputation: 1097
I have the following code . what this code does is that it merges two sorted linked lists and then deletes both the linked lists and returns a new list :
#include <iostream>
using namespace std;
class node {
public:
node(int, node*);
node* get_next() const;
void set_next(node*);
int get_item() const;
void set_item(int);
private:
int item;
node* next;
};
node* clone_and_destroy(node* a)
{
node* new_list;
node* prev;
node* ret_val;
while ( a )
{
new_list = new node(a->get_item(),NULL);
if ( prev ){
prev->set_next(new_list);
prev = prev->get_next();
}
else{
prev = new_list;
ret_val = prev;
}
node* temp = a;
a = a->get_next();
delete temp;
}
return ret_val;
}
node* merge(node*& a, node*& b){
if ( !a ){// cerr<<"\r";
return clone_and_destroy(b);}
if ( !b )
return clone_and_destroy(a);
node* smaller_node, *bigger_node;
if ( a->get_item() < b->get_item() ){
smaller_node = a;
bigger_node = b;
}
else {
smaller_node = b;
bigger_node = a;
}
node* next_node = smaller_node->get_next();
node* merged_list = new node(smaller_node->get_item(),smaller_node->get_next());
delete smaller_node;
merged_list->set_next(merge(next_node,bigger_node));
a = NULL ;
b = NULL ;
return merged_list;
}
/*node* merge(node*& a, node*& b){
if ( !a )
return b;
if ( !b )
return a;
if ( a->get_item() < b->get_item() ){
node* a_next = a->get_next();
node* merged_list = a;
merged_list->set_next(merge(a_next,b));
delete a;
return merged_list;
}
else {
node* b_next = b->get_next();
node* merged_list = b;
merged_list->set_next(merge(a,b_next));
delete b;
return merged_list;
}
}*/
void print(node* a)
{
while ( a )
{
cout << a->get_item() << " ";
a = a->get_next();
}
cout << endl;
}
node::node(int _item, node* _next)
{
item = _item;
next = _next;
}
node* node::get_next() const
{
return next;
}
void node::set_next(node* new_next)
{
next = new_next;
}
int node::get_item() const { return item; }
void node::set_item(int _item)
{
item = _item;
}
int main() {
node* l1 = NULL, *l2 = NULL;
cout << "Before Merging: " << endl;
for (int i = 5; i > 0; i--) {
l1 = new node(i, l1);
l2 = new node(2*i-3, l2);
}
cout << "List 1 is: \t\t";
print(l1);
cout << endl;
cout << "List 2 is: \t\t";
print(l2);
cout << endl << "After Merging:" << endl;
node* m = merge(l1, l2);
cout << "List 1 is: \t\t";
print(l1);
cout << "Should be: \t\t[ ]" << endl;
cout << endl;
cout << "List 2 is: \t\t";
print(l2);
cout << "Should be: \t\t[ ]" << endl;
cout << endl;
cout << "Merged List is: \t";
print(m);
cout << "Should be: \t\t[ -1 1 1 2 3 3 4 5 5 7 ]" << endl;
for (node* h = m; h != NULL; h = m) {
m = m->get_next();
delete h;
}
return 0;
}
the important part of the code is the merge function , the rest are just tools for implementing this function . now a funny thing happens ! this code gets a segmentation fault when I run it , but when I was trying to debug my code I used cerr on the first line of the merge function ( it's commented ) and suddenly it worked fine !!! can someone please explain this to me !? what is this cerr doing ?! and how can I fix my code without this cerr and with minimum changes to the code !? now I know that cerr stops the couts from buffering but I dont think thats the case here !
Upvotes: 0
Views: 251
Reputation: 4738
*prev is not initialized with anything and you are trying to access it. Hence seg. fault.
node* clone_and_destroy(node* a) { .. ..
if ( prev ){
Edit: Initializing it will null fixed the seg fault. but you check logic behind it.
node* prev = NULL;
Edit2: Why cerr fixes segmentation fault
Code crashes unless I put a printf statement in it
Abstract from it "The question asks "why does the printf() statement 'fix' things". The answer is because it moves the problem around. You've got a Heisenbug because there is abuse of the allocated memory, and the presence of the printf() manages to alter the behaviour of the code slightly."
Upvotes: 5