Reputation: 185
using a dialog as a window I tried to set its layout as
WindowManager.LayoutParams lp = new WindowManager.LayoutParams();
lp.x = 120;
lp.y = 120;
lp.width = 800;
lp.height = 450;
Dialog dialog = new Dialog(cxt);
dialog.getWindow().setAttributes(lp);
dialog.setContentView(vFirst);
dialog.show();
where
View vFirst = inflater.inflate(R.layout.popup, container, false);
which is inside a button click,but it is not setting it.
Upvotes: 2
Views: 7748
Reputation: 1389
//dialog width and height are set according to screen, you can take you want
Dialog myDialog = new Dialog(context, R.style.CustomTheme);
myDialog.setContentView(R.layout.share_post_dialog);
int[] widthHeight = getDeviceWidthAndHeight(context);
int dialogHeight = widthHeight[1] - widthHeight[1] / 4;
int dialogWidth = widthHeight[0] - widthHeight[0] / 5;
WindowManager.LayoutParams params = myDialog.getWindow().getAttributes();
params.width= dialogWidth;
params.height = dialogHeight;
myDialog.getWindow().setAttributes((WindowManager.LayoutParams) params);
myDialog.show();
//This is used to get height width of screen
@SuppressWarnings("deprecation")
public static int[] getDeviceWidthAndHeight(Context context) {
int widthHeght[] = new int[2];
int measuredWidth = 0;
int measuredHeight = 0;
WindowManager w = (WindowManager) context
.getSystemService(Context.WINDOW_SERVICE);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB_MR2) {
Point size = new Point();
w.getDefaultDisplay().getSize(size);
measuredWidth = size.x;
measuredHeight = size.y;
widthHeght[0] = measuredWidth;
widthHeght[1] = measuredHeight;
} else {
Display d = w.getDefaultDisplay();
measuredWidth = d.getWidth();
measuredHeight = d.getHeight();
widthHeght[0] = measuredWidth;
widthHeght[1] = measuredHeight;
}
return widthHeght;
}
Upvotes: 0
Reputation: 148
According to documentation: http://developer.android.com/reference/android/view/WindowManager.LayoutParams.html,
X position for this window. With the default gravity it is ignored. When using LEFT or START or RIGHT or END it provides an offset from the given edge.
Y position for this window. With the default gravity it is ignored. When using TOP or BOTTOM it provides an offset from the given edge.
So to make x and y work you should set Gravity attribute before. For example:
lp.gravity = Gravity.TOP;
lp.gravity = Gravity.LEFT;
lp.y = 120;
lp.x = 120;
Upvotes: 0
Reputation: 914
public class Myclass extends Dialog
{
@Override
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
LayoutParams params = getWindow().getAttributes();
params.height = LayoutParams.FILL_PARENT;
getWindow().setAttributes((android.view.WindowManager.LayoutParams) params);
}
}
layout
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:id="@+id/dialogWidth"
android:layout_width="fill_parent"
android:layout_height="fill_parent">
// contents here
</LinearLayout>
Upvotes: 0
Reputation: 3513
I think you should use this
dialog.getWindow().setLayout(800, 450);
This will set the dialog window size.
Upvotes: 2