Reputation: 123
i have a function (trackObject) that has local variables(posX and posY).
and inside that function there are two function call that depends on those 2 variables.(checkIntersection and checkHit).
If i compile the program, the program run well but laggy.
I want to call those 2 function outside trackObject, but those two local variables can't be accessed. I want to access it, but i don't know how.
I try to make those variables global, but making those variables global make another variables(moments, moment10, moment01,and area) have to set to global too.
But when i do that, i get Heap Corruption exception.
Anyone know how to do it ? Or there are another solution for this ?
Here's my code
void trackObject(IplImage* imgThresh){
// Calculate the moments of 'imgThresh'
CvMoments *moments = (CvMoments*)malloc(sizeof(CvMoments));
cvMoments(imgThresh, moments, 1);
double moment10 = cvGetSpatialMoment(moments, 1, 0);
double moment01 = cvGetSpatialMoment(moments, 0, 1);
double area = cvGetCentralMoment(moments, 0, 0);
// if the area<1000, I consider that the there are no object in the image and it's because of the noise, the area is not zero
if(area>1000){
// calculate the position of the ball
int posX = moment10/area;
int posY = moment01/area;
if(lastX>=0 && lastY>=0 && posX>=0 && posY>=0)
{
// Draw a yellow line from the previous point to the current point
cvLine(imgTracking, cvPoint(posX, posY), cvPoint(lastX, lastY), cvScalar(0,0,255), 4);
}
checkIntersection(300, lastY, posY);
checkHit(posX,posY,lastX,lastY,startLineX, startLineY, endLineX, endLineY);
lastX = posX;
lastY = posY;
}
cvLine(imgTracking,cv::Point(100,300) , cv::Point(600,300),cv::Scalar(0,200,0),2,8);
cvLine(imgTracking,cv::Point(100,400) , cv::Point(168,400),cv::Scalar(255,0,122),8,8);
cvLine(imgTracking,cv::Point(171,400) , cv::Point(239,400),cv::Scalar(255,0,122),8,8);
cvLine(imgTracking,cv::Point(241,400) , cv::Point(309,400),cv::Scalar(255,0,122),8,8);
cvLine(imgTracking,cv::Point(312,400) , cv::Point(380,400),cv::Scalar(255,0,122),8,8);
cvLine(imgTracking,cv::Point(383,400) , cv::Point(451,400),cv::Scalar(255,0,122),8,8);
cvLine(imgTracking,cv::Point(454,400) , cv::Point(522,400),cv::Scalar(255,0,122),8,8);
cvLine(imgTracking,cv::Point(525,400) , cv::Point(600,400),cv::Scalar(255,0,122),8,8);
free(moments);
}
Upvotes: 1
Views: 157
Reputation: 35440
To make less "laggy" by removing calls to malloc() and free():
void trackObject(IplImage* imgThresh){
CvMoments moments;
cvMoments(imgThresh, &moments, 1);
double moment10 = cvGetSpatialMoment(&moments, 1, 0);
double moment01 = cvGetSpatialMoment(&moments, 0, 1);
double area = cvGetCentralMoment(&moments, 0, 0);
//...
Note the declaration of the CvMoments local variable, and then all that is needed is to pass the address of this local variable to the functions that require a pointer to CvMoments.
Upvotes: 1
Reputation: 359
If you are having problems with performance, it is probably due to the line:
CvMoments moments = (CvMoments)malloc(sizeof(CvMoments));
If trackObject()
is called frequently, malloc
is expensive to call repeatedly.
Upvotes: 0
Reputation: 8861
Copy them to variables of the calling function by using pointers:
void trackObject(IplImage* imgThresh, int *pX, int *pY)
{
...
*pX = moment10 / area;
*pY = moment01 / area;
...
}
The calling function will need some int
s to store these values:
IplImage imgThresh;
int copyX, copyY;
trackObject(&imgThresh, ©X, ©Y);
Upvotes: 2