Reputation: 1731
I have to update another GUI based on events raised by another object.
public void PLCMessage_Received(object sender, PLCMessageEventArgs e)
{
string tempstr = (String)e.Message;
UpdateGUI(tempstr);
}
public void UpdateGUI(string temp)
{
if (temp == "A1Y101")
{
lbll2heartbeatack.Dispatcher.Invoke(System.Windows.Threading.DispatcherPriority.Normal, new Action(delegate() { lbll2heartbeatack.Content = "Ack-OK"; lbll2heartbeatack.Foreground = Brushes.Green; }));
}
else if (temp == "A1Y102")
{
lbll2chargeingscheduleack.Dispatcher.Invoke(System.Windows.Threading.DispatcherPriority.Normal, new Action(delegate() { lbll2chargeingscheduleack.Content = "Ack-OK"; lbll2chargeingscheduleack.Foreground = Brushes.Green; }));
}
else if (temp == "A1Y103")
{
lbll2productinfo.Dispatcher.Invoke(System.Windows.Threading.DispatcherPriority.Normal, new Action(delegate() { lbll2productinfo.Content = "Ack-OK"; lbll2productinfo.Foreground = Brushes.Green; }));
}
else if (temp == "A1Y104")
{
lbll2entrytrackingack.Dispatcher.Invoke(System.Windows.Threading.DispatcherPriority.Normal, new Action(delegate() { lbll2entrytrackingack.Content = "Ack-OK"; lbll2entrytrackingack.Foreground = Brushes.Green; }));
}
else if (temp == "A1Y105")
{
lbll2exittrackinginfoack.Dispatcher.Invoke(System.Windows.Threading.DispatcherPriority.Normal, new Action(delegate() { lbll2exittrackinginfoack.Content = "Ack-OK"; lbll2exittrackinginfoack.Foreground = Brushes.Green; }));
}
else if (temp == "A1Y106")
{
lbll2rejectreqack.Dispatcher.Invoke(System.Windows.Threading.DispatcherPriority.Normal, new Action(delegate() { lbll2rejectreqack.Content = "Ack-OK"; lbll2rejectreqack.Foreground = Brushes.Green; }));
}
}
There are more number of GUI controls which I have to update. For every control I writing th Invoke method. Is it possible to call on main GUI so that i can GUI controls directly by their name?
Note: My application development is in Visual Studio 2010
Upvotes: 0
Views: 1629
Reputation: 12305
Try this
public void PLCMessage_Received(object sender, PLCMessageEventArgs e)
{
string tempstr = (String)e.Message;
App.Current.Dispatcher.Invoke(() => UpdateGUI(tempstr)); //Or BeginInvoke
}
public void UpdateGUI(string temp)
{
if (temp == "A1Y101")
{
lbll2heartbeatack.Content = "Ack-OK";
lbll2heartbeatack.Foreground = Brushes.Green; ;
}
else if (temp == "A1Y102")
{
lbll2chargeingscheduleack.Content = "Ack-OK";
lbll2chargeingscheduleack.Foreground = Brushes.Green; ;
}
else if (temp == "A1Y103")
{
lbll2productinfo.Content = "Ack-OK";
lbll2productinfo.Foreground = Brushes.Green;
}
else if (temp == "A1Y104")
{
lbll2entrytrackingack.Content = "Ack-OK";
lbll2entrytrackingack.Foreground = Brushes.Green;
}
else if (temp == "A1Y105")
{
lbll2entrytrackingack.Content = "Ack-OK";
lbll2entrytrackingack.Foreground = Brushes.Green;
}
else if (temp == "A1Y106")
{
lbll2entrytrackingack.Content = "Ack-OK";
lbll2entrytrackingack.Foreground = Brushes.Green;
}
}
Upvotes: 1
Reputation: 73482
You can use SynchronizationContext for that purpose, that makes life easier.
private SynchronizationContext uiContext = SynchronizationContext.Current;
public void PLCMessage_Received(object sender, PLCMessageEventArgs e)
{
string tempstr = (String)e.Message;
uiContext.Send((x)=> UpdateGUI(tempstr), null);//For synchronous
//Or
uiContext.Post((x)=> UpdateGUI(tempstr), null);//For Asynchronous
}
Bonus reading about SynchronizationContext
Upvotes: 3