Reputation: 10375
So I'm doing this http://en.wikipedia.org/wiki/Futoshiki and I have my JPanel with my buttons (5x5), now I need to insert a random number (3-7) of < or > operators in between some buttons as per the image. How would I go about doing that? I'm not asking for the code, but rather for the logic one would use to complete such a task. These operators must of course be legal, as they'll be used later to solve the game.
public class Test implements ActionListener {
JButton[][] gumbi = new JButton[5][5];
public Test() {
JFrame frame = new JFrame();
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize(500, 500);
JPanel panel = new JPanel(new GridLayout(5, 5));
Random op = new Random();
int operatorji = op.nextInt(5) + 3; //the random number of operators
for (int i = 0; i < 5; i++) {
for (int j = 0; j < 5; j++) {
gumbi[i][j] = new JButton("0");
gumbi[i][j].addActionListener(this);
panel.add(gumbi[i][j]);
}
}
frame.add(panel);
frame.setVisible(true);
}
Also, how would I also add ∨ and ∧ operators (vertically speaking)?
Upvotes: 0
Views: 234
Reputation: 930
Here's what I would do based on your code:
drawOperator(String operator, int h, int v, Graphics2D g)
, using h, v to locate the operator (imaging a X*X grid system to locate the operator), and somehow draw the operator into the correct gap between buttons.Might be a little too much for a small exercise though ^^
Upvotes: 1