Reputation: 173
I have spent the last 10-12 hours trying to figure out how to correctly make a downloaded web image smaller in size and pixels in C# in a Windows Store app under development.
Whatever I do, I keep getting artifacts on the final images such as a "half picture", gray/same-colored areas and likewise. Like if the stream has not been flushed correctly although I believe to have done so (not done so in the code below since it works without it...)
This is my approach for retrieving the image - this part works, but is included here to make sure all info is here (see code below):
From there, I need to do the following:
I have tried many things including messing pretty much around with BitmapEncoder/BitmapDecoder, but no matter what I am still getting half-processed images.
Can somebody please help me find the correct way to compress and resize images?
My code in the current state:
using (var response = await HttpWebRequest.CreateHttp(internetUri).GetResponseAsync())
{
using (var stream = response.GetResponseStream())
{
var imageFolder = await localFolder.CreateFolderAsync(
CachedImagesFolderEndFolderPath, CreationCollisionOption.OpenIfExists);
string fileName = string.Format("{0}.jpg",
Path.GetFileNameWithoutExtension(Path.GetRandomFileName()));
var file = await imageFolder.CreateFileAsync(fileName,
CreationCollisionOption.ReplaceExisting);
using (var filestream = await file.OpenStreamForWriteAsync())
{
await stream.CopyToAsync(filestream);
}
}
}
Upvotes: 3
Views: 4271
Reputation: 203834
The following solution was provided by StefanDK in this edit:
It seems that the problem with my former solution was that I did not properly close the streams and that I did not have the correct settings.
Basically the solution incorporates elements from these articles:
From the main part of the code I make these calls for each image that needs downloading, resizing and compressing:
Note that I am well aware of the "not best practice" in assigning a string value and then setting it again. This is prototype code that has not been fine-tuned yet.
var img = await ArticleStorage.GetLocalImageAsync(src);
img = await ArticleStorage.ResizeAndCompressLocalImage(img);
public const string CachedImagesFolderFullPath = "ms-appdata:///local/cache/";
public const string CachedImagesFolderEndFolderPath = "cache";
public const string OfflinePhotoImgPath = "ms-appx:///Assets/OfflinePhoto.png";
public const int MaximumColumnWidth = 700;
public static async Task<string> GetLocalImageAsync(string internetUri)
{
if (string.IsNullOrEmpty(internetUri))
{
return null;
}
// Show default image if local folder does not exist
var localFolder = ApplicationData.Current.LocalFolder;
if (localFolder == null)
{
return OfflinePhotoImgPath;
}
// Default to offline photo
string src = OfflinePhotoImgPath;
try
{
using (var response = await HttpWebRequest.CreateHttp(internetUri)
.GetResponseAsync())
{
using (var stream = response.GetResponseStream())
{
// New random filename (e.g. x53fjtje.jpg)
string fileName = string.Format("{0}.jpg",
Path.GetFileNameWithoutExtension(Path.GetRandomFileName()));
var imageFolder = await localFolder.CreateFolderAsync(
CachedImagesFolderEndFolderPath,
CreationCollisionOption.OpenIfExists);
var file = await imageFolder.CreateFileAsync(fileName,
CreationCollisionOption.ReplaceExisting);
// Copy bytes from stream to local file
// without changing any file information
using (var filestream = await file.OpenStreamForWriteAsync())
{
await stream.CopyToAsync(filestream);
// Send back the local path to the image
// (including 'ms-appdata:///local/cache/')
return string.Format(CachedImagesFolderFullPath + "{0}",
fileName);
}
}
}
}
catch (Exception)
{
// Is implicitly handled with the setting
// of the initilized value of src
}
// If not succesfull, return the default offline image
return src;
}
public static async Task<string> ResizeAndCompressLocalImage(string imgSrc)
{
// Remove 'ms-appdata:///local/cache/' from the path ...
string sourcepathShort = imgSrc.Replace(
CachedImagesFolderFullPath,
string.Empty);
// Get the cached images folder
var folder = await ApplicationData.Current
.LocalFolder
.GetFolderAsync(
CachedImagesFolderEndFolderPath);
// Get a new random name (e.g. '555jkdhr5.jpg')
var targetPath = string.Format("{0}.jpg",
Path.GetFileNameWithoutExtension(
Path.GetRandomFileName()));
// Retrieve source and create target file
var sourceFile = await folder.GetFileAsync(sourcepathShort);
var targetFile = await folder.CreateFileAsync(targetPath);
using (var sourceFileStream = await sourceFile.OpenAsync(
Windows.Storage.FileAccessMode.Read))
{
using (var destFileStream = await targetFile.OpenAsync(
FileAccessMode.ReadWrite))
{
// Prepare decoding of the source image
BitmapDecoder decoder = await BitmapDecoder.CreateAsync(
sourceFileStream);
// Find out if image needs resizing
double proportionWidth = (double)decoder.PixelWidth /
LayoutDimensions.MaximumColumnWidth;
double proportionImage = decoder.PixelHeight /
(double)decoder.PixelWidth;
// Get the new sizes of the image whether it is the same or should be resized
var newWidth = proportionWidth > 1 ?
(uint)(MaximumColumnWidth) :
decoder.PixelWidth;
var newHeight = proportionWidth > 1 ?
(uint)(MaximumColumnWidth * proportionImage) :
decoder.PixelHeight;
// Prepare set of properties for the bitmap
BitmapPropertySet propertySet = new BitmapPropertySet();
// Set ImageQuality
BitmapTypedValue qualityValue = new BitmapTypedValue(0.75,
PropertyType.Single);
propertySet.Add("ImageQuality", qualityValue);
//BitmapEncoder enc = await BitmapEncoder.CreateForTranscodingAsync(
destFileStream, decoder);
BitmapEncoder enc = await BitmapEncoder.CreateAsync(
BitmapEncoder.JpegEncoderId,
destFileStream, propertySet);
// Set the new dimensions
enc.BitmapTransform.ScaledHeight = newHeight;
enc.BitmapTransform.ScaledWidth = newWidth;
// Get image data from the source image
PixelDataProvider pixelData = await decoder.GetPixelDataAsync();
// Copy in all pixel data from source to target
enc.SetPixelData(
decoder.BitmapPixelFormat,
decoder.BitmapAlphaMode,
decoder.PixelWidth,
decoder.PixelHeight,
decoder.DpiX,
decoder.DpiY,
pixelData.DetachPixelData()
);
// Make the encoder process the image
await enc.FlushAsync();
// Write everything to the filestream
await destFileStream.FlushAsync();
}
}
try
{
// Delete the source file
await sourceFile.DeleteAsync();
}
catch(Exception)
{
}
// Return the new path
// including "ms-appdata:///local/cache/"
return string.Format(CachedImagesFolderFullPath + "{0}",
targetPath);
}
Upvotes: 1